| Commit message (Collapse) | Author | Age | Files | Lines |
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Added in some key code to read properties from MSSQL for user profiles
which fixes issues of users having trouble editing estate settings on a
grid where estate managers are not god, and fixes the option of enabling
grid god functionality on MSSQL grids.
I have applied this to trunk only. I need someone else to examine and apply
to 0.6.5-Post-Fixes, or give me some direction, please.
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Adds maturity & access logic for MSSQL platform to
mirror that of MySQL as committed in 9502.
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* Important: HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder.
This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll. It still uses the Same HttpServer namespace though.
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* Changes varchar(36) columns to UUID type in MSSQL - this will be much more efficient
* ===As always, please, please backup your database before applying this patch===
* Thanks Ruud Lathrop (for the patch) and StrawberryFride (for the review)
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* This fixes MSSQL for user friends lookups
* Thanks StrawberryFride
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Persists appearance with MSSQL more properly.
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* please say if this causes you a problem
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from the presence module to the message server, through the user server
and on into the database. This should fix the "Already logged in" issue
that grids see after a sim crashes, or a user crashes out of a sim.
Not yet a 100% solution for friends, but getting there.
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Thank you, StrawberryFride, for a patch that adds group permission support
to MSSQL. Contains a migration, back up your database.
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* Add new e-mail field to users table for MSSQL
* Thanks StrawberryFride
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on-/offline updates, calling cards for friends.
This adds methods in the DB layer and changes the MessagingServer, so a full
update (incl. UGAIM) is necessary to get it working. Older regions shouldn't
break, nor should older UGAIM break newer regions, but friends/presence will
only work with all concerned parts (UGAIM, source region and destination
region) at this revision (or later).
I added the DB code for MSSQL, too, but couldn't test that.
BEWARE: May contain bugs.
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* Updated MSSQL to reflect resend changes
* Added the new columns in prims table.
* Created a implementation for getting gestures.
* Remove configurable table names for user.
* Thanks Ruud Lathorp
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* Updates to libomv r2243,
* Remove lots of unnecessary typecasts
* Improves SendWindData()
Thanks jhurliman.
* Will update OpenSim-libs in 10 minutes..
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Thank you, RuudL, for a patch that brings MSSQL up to the same
implementation level as MySQL.
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* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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Change user server to handle attachment assets record properly. Ensure
that attachments are not re-rezzed on region crossing. Persistence
will NOT WORK with earliser UGAI!!
Change region server to match.
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PluginLoader. Fix issue 1871.
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Agent table code (INSERT / UPDATE, etc) now added to MSSQL provider.
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Many issues with handling connections in MSSQL, have rearchitected to
ensure that connections are always opened and closed in a timely fashion
& disposed of cleanly, and removed unnecessary lock statements. SQL
Server performance seems to have improved considerably as a result,
and various timeout errors seem to have been fixed.
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kerunix_Flan!
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MSSQL Avatar appearance solved.
Appearance functions and modified table.
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* User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there.
* From the UserServer, admin types 'logoff-user firstname lastname message'.
* Some regions may not get the message because they're not updated yet.
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get saved to the database. There are still issues on wearing things
after a cleared cache that I'm looking at now.
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AvatarAppearance instead.
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just ignore this for now, but it lets us get connect strings to sqlite
and nhibernate.
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different casings)
to Name and Version properties for the User stores.
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(this took a while to run).
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actually a little more work than I expected given the copious
use of out params.
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were implicitly included before). Everything builds again.
Now off to testing.
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