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path: root/OpenSim/Data/MSSQL/MSSQLSimulationData.cs (follow)
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* varregion: push TerrainData implementation up and down the database storage s...Robert Adams2013-11-011-30/+32
* varregion: plug in TerrainData class and modify TerrainModule and LLClientVie...Robert Adams2013-10-071-30/+15
* Remove time based terrain storage in SQLite so revision number can be usedRobert Adams2013-09-281-1/+1
* Preserve attachment point & position when attachment is rezzed in worldAleric Inglewood2013-09-221-4/+13
* Make the concept of namespaces explicit in dynamic attributesJustin Clark-Casey (justincc)2013-06-271-1/+1
* Added physics parameters support to MSSQL and SQLite (not tested)Oren Hurvitz2013-02-091-3/+18
* Store NULL in the 'DynAttrs' column if the prim doesn't have any dynamic attr...Oren Hurvitz2013-01-251-1/+5
* Stopped storing dynamic attributes in the PrimShapeOren Hurvitz2013-01-251-10/+3
* Encapsulate an OSDMap in DAMap (was DynAttrsOSDMap) rather than inheriting fr...Justin Clark-Casey (justincc)2013-01-251-4/+4
* Implement dynamic attribute persistence on mysql and mssqlJustin Clark-Casey (justincc)2013-01-251-6/+17
* Add a skeleton for a name value storage associated with regionsMelanie2012-08-151-0/+13
* Environment Module - allows Environment settings for Viewer3 warning: include...PixelTomsen2012-05-231-0/+66
* Updates to MSSQL store for 0.7.3 to include:Chris Hart2012-03-061-5/+78
* Use correct casing of RegionSettings.Sandbox in the various database modules.Justin Clark-Casey (justincc)2012-02-291-2/+2
* Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?i...PixelTomsen2012-02-031-4/+5
* Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie2012-02-021-6/+6
* Remove code which was automatically deleting non-root prims from scene object...Justin Clark-Casey (justincc)2011-09-011-15/+0
* Updates to MSSQL to most recent compatibility, also included Windlight suppor...Chris Hart2011-06-011-14/+499
* Thank you MrMonkE for a patch that seems to bring the MSSQL data layer up to ...Diva Canto2011-04-281-7/+18
* Add lsClearWindlightScene() to the lightshare module to remove WL settingsMelanie2010-11-031-0/+3
* Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-2/+2
* MergedJohn Hurliman2010-09-121-3/+3
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| * Formatting cleanup.Jeff Ames2010-09-121-3/+3
* | * Added ISimulationDataService and IEstateDataServiceJohn Hurliman2010-09-121-0/+10
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* Fixed the naming mess around data connectors for simulation dataJohn Hurliman2010-09-111-0/+1572