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2008-01-19That didn't work -- added more debuggingTedd Hansen1-19/+8
2008-01-19That didn't work, trying with TableAdapter.FillSchema(DataSet, ↵Tedd Hansen1-4/+26
SchemaType.Source)
2008-01-19Removed mega-debugging.Tedd Hansen1-26/+7
Possibly solved startup crash. Moved MySQL Commit() to inside each functions respective dataset access mutex because if not other threads would be waiting until function released mutex and modify the dataset before the function could commit
2008-01-19removed additional debugging, added temp mega-debugging to StoreLandObjectTedd Hansen1-0/+19
2008-01-19Still hunting, added debug outputTedd Hansen1-1/+1
2008-01-19Still looking for that startup crash bug. Added some exception handling in ↵Tedd Hansen1-52/+59
prim object load.
2008-01-16* More prim inventory synchronizationJustin Clarke Casey1-19/+22
* Remove some mysql verbosity
2008-01-16* Store task inventory when an object is taken into agent inventoryJustin Clarke Casey1-43/+54
* This means that you can take an object from a region and rez it somewhere else, with its inventory intact. * As for earlier, at this stage only scripts can be placed in inventory * This isn't an efficient implementation, a better one will probably need to come along soonish
2008-01-15* Mother of all commits:Adam Frisby1-5/+5
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2008-01-13Applied patch from melanie (thank you) for mantis issue# 338MW1-2/+2
2008-01-11* Do database implementation for prim inventory items in mysqlJustin Clarke Casey1-15/+310
* Properly clean up items when a region object is deleted * Update persisted prim when an inventory script is changed * No user functionality yet
2007-12-28* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ↵lbsa711-2/+2
scheme won't hold for serialization * Extracted out the 'old' AddNewPrimitive that places an object at an exact pos, without the raytracing
2007-12-27* Optimized usingslbsa711-194/+210
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-27* Fixed MonoSQLite Update Table routineTeravus Ovares1-14/+27
* Charles, this will fix the red issue. * Same situation, the first run updates the tables (and gives you a ton of red errors), the second run and everything works as expected.
2007-12-27* AssetServerBase: _ProcessRequest is now called GetAssetlbsa711-1/+4
* PrimitiveBaseShape: The textures are now exposed as a 'TextureEntry Textures'; all serialization still using the 'byte[] TextureEntry' for backwards compatibility. * Scene: Re-added AddTree, since the Tree type isn't gone from libsl, merely relocated.
2007-12-27* Added Sit Target persistence over sim restarts for mySQL and MonoSQLite.Teravus Ovares1-0/+42
* SAVE YOUR PRIM DATA, THIS MAKES CHANGES TO YOUR PRIMS TABLE * The first time you run OpenSim after updating past this revision, you'll see a lot of Errors. Be calm, shutdown the simulator, and start it again and your prims table will be updated. * MSSQL added the fields to the Initial CreateTable section, however, you'll need to add the fields to your prims table if you want it to persist.
2007-12-27Prim inventory persistence phase 1: Creation of preliminary table in sqlite.Justin Clarke Casey1-1/+2
No user functionality yet. This code is not turned on, so there is no possibility of disruption to existing databases.
2007-12-20* and another :/Teravus Ovares1-2/+2
2007-12-20* Fixed implicit .ToString() in shape fetch.Teravus Ovares1-2/+2
2007-12-20* fixed a few Implicit uses of .ToString()Teravus Ovares1-9/+9
2007-12-20* Matched up all previous .ToString() references (r2764) in ↵Teravus Ovares1-18/+18
OpenSim.Framework.Data.MySQL with Justincc's Util.ToRawUuidString()
2007-12-18*Parcels now fully work on MySQL as a datastore after a few tweaks and bug ↵mingchen1-6/+75
fixes after testing
2007-12-18*Fixed MySQLDataStore bug causing errors on startupmingchen1-12/+12
2007-12-18*Using Mysql as the datastore should now store parcels across multiple sessionsmingchen1-0/+228
2007-12-18*Parcels and their access lists now store over multiple sessions when the ↵mingchen1-1/+1
datastore is sqlite
2007-12-17*Land has now been linked to the StorageManager. Next step is to fill in the ↵mingchen1-4/+4
functions for the different datastore interfaces for Land Objects.
2007-12-11added copyright noticesJeff Ames1-0/+28
2007-12-04* Fixed a whole bunch of console messages.Adam Frisby1-2/+2
2007-11-22* removed erroneous commentslbsa711-3/+0
2007-11-17set svn:eol-styleJeff Ames1-1015/+1015
2007-11-15*** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM ↵lbsa711-22/+2
OpenSim.ini.example ** * Now moved region storage from region to application, so we have one storage per application, instead of one per region. * Changed so that the region store providers use connectionstrings, not filenames * Removed various unfit fields and properties (call me Darwin)
2007-11-15* Added MySQLDataStore (adapted from MonoSqlitelbsa711-1083/+1035
* Made startup a little bit more forgiving on dll load * Minor renamings and musings
2007-11-14added first attempt at storing stopped physical objectsSean Dague1-1/+17
2007-11-14clean up most of my mess on terrain. Someone on .NET please test and makeSean Dague1-21/+19
sure this remains working for you.
2007-11-14managed to produce and kill the same exception on mono as on .net. Hopefully Sean Dague1-0/+5
this means .net is fixed.
2007-11-14bury connect creation deeper down in case this is what .NET hatesSean Dague1-0/+1
2007-11-14random shot in the darkSean Dague1-3/+4
2007-11-14remove limit stanza, see if this helps.Sean Dague1-1/+1
2007-11-14get rid of parametrized query, in case this is the .NET issue (I hope not)Sean Dague1-5/+5
2007-11-14further adventures in .NET workaroundsSean Dague1-1/+4
2007-11-14no, this probably won't work either, but I'm going to at least make sure it ↵Sean Dague1-2/+2
works mono still
2007-11-14more attempted voodoo around .NETSean Dague1-3/+2
2007-11-14attempt to resolve Sqlite not working on .NET for terrainSean Dague1-21/+24
2007-11-13working now. Needs cleanup, but I'll have to do that after the next meetingSean Dague1-7/+16
2007-11-13some changes to reduce memory significantly by not keeping allSean Dague1-24/+36
terrain revisions in memory. Once I'm sure this is working, I'll purge out some of the crufty code here.
2007-11-07disable profuse logging messages for not saving physical Sean Dague1-1/+1
objects, as it clouds up the console a bit too much
2007-11-05Thank you, Teravus for: Solution for 'after using physical prim with ↵Charles Krinke1-3/+10
MonoSqliteDataStore, the sim lags with constantly updating assets.". This mostly affects BulletX.
2007-10-30* Optimized usingslbsa711-138/+151
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-2/+2
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-23add locking to the terrain database callsSean Dague1-28/+31