| Commit message (Collapse) | Author | Files | Lines |
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LICENSE.txt.
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* Database and the OGS1 plugins are not interested and hence ignore these calls
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service initialization into CommsManager
* What is really needed is a plugin and interface request system as being done for region modules
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* Some methods were returning the value of the first plugin queried, even if the return was null
* Other methods are probably best off querying more than one plugin and aggregating results
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components
* Make OGS1UserServices inherit from UserManagerBase
* This allows grid mode regions to use the same user data plugin infrastructure as grid servers and standalone OpenSims
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- trim trailing whitespace
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* please say if this causes you a problem
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from the presence module to the message server, through the user server
and on into the database. This should fix the "Already logged in" issue
that grids see after a sim crashes, or a user crashes out of a sim.
Not yet a 100% solution for friends, but getting there.
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on-/offline updates, calling cards for friends.
This adds methods in the DB layer and changes the MessagingServer, so a full
update (incl. UGAIM) is necessary to get it working. Older regions shouldn't
break, nor should older UGAIM break newer regions, but friends/presence will
only work with all concerned parts (UGAIM, source region and destination
region) at this revision (or later).
I added the DB code for MSSQL, too, but couldn't test that.
BEWARE: May contain bugs.
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* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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Change user server to handle attachment assets record properly. Ensure
that attachments are not re-rezzed on region crossing. Persistence
will NOT WORK with earliser UGAI!!
Change region server to match.
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PluginLoader. Fix issue 1871.
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* User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there.
* From the UserServer, admin types 'logoff-user firstname lastname message'.
* Some regions may not get the message because they're not updated yet.
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AvatarAppearance instead.
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just ignore this for now, but it lets us get connect strings to sqlite
and nhibernate.
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different casings)
to Name and Version properties for the User stores.
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* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
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* Weeded out multiple AvatarPickerAvatar classes
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* Added a Logout message with a name on the console
* Added a *fixme* message to figure out why the current agent session is null
* After updating you may notice that there's a login <user> and also a logout<user>
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last database changes in before sdauge changes them significantly.
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* Don't forget to run prebuild
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* Added Friends List methods to IUserData interface
* Created Stub friendslist Database Methods
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* shortened references
* Removed redundant 'this'
* Normalized EOF
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the current NullReferenceException based one
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notice of doom
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manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D.
* Grid mode always returns 0 results until the Grid Communications portion is done.
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* Shortened type references
* Removed redundant 'this' qualifier
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Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
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* Moved InventoryData to Framework.Types/InventoryItemBase.cs
* Moved UserData to Framework.Interfaces/IUserData.cs
* Moved UserProfileData to Framework/Types/UserProfileData.cs
* Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round)
* Changed some namespaces to reflect file structure
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where you could only login once with a given id in standalone mode.
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* added some licensing info
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