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2009-07-19* Created a way that the OpenSimulator scene can ask the physics scene to do ↵Teravus Ovares1-0/+5
a raycast test safely. * Test for prim obstructions between the avatar and camera. If there are obstructions, inform the client to move the camera closer. This makes it so that walls and objects don't obstruct your view while you're moving around. Try walking inside a hollowed tori. You'll see how much easier it is now because your camera automatically moves closer so you can still see. * Created a way to know if the user's camera is alt + cammed or just following the avatar. * Changes IClientAPI interface by adding SendCameraConstraint(Vector4 CameraConstraint)
2009-07-17fixed the bug where changing the rotation of a selection of prims in a ↵MW1-0/+1
linkset, made each of those prims rotate around its own centre rather than around the geometric centre of the selection like they should do (and like the client expects). This involved adding a new OnUpdatePrimSingleRotationPosition event to IClientAPI so that we can get the changed position from the client. Btw adding new events to IClientAPI is really tedious where you have to copy the change across to at least 5 or 6 other files. [Note this doesn't fix the bug where any rotation changes to the root prim (but not the whole linkset) cause rotation errors on the child prims.]
2009-07-01Restore the functionality that was removed in r9928. This lets the loadMelanie Thielker1-0/+5
balancer plugin work again. Create a new method, GetClientEP, to retrieve only the EndPoint for script usage. Marked the purpose of the method in IClientAPI.cs with a warning. Also restored the corresponding SetClientInfo functionality.
2009-06-19From: Chris Yeoh <yeohc@au1.ibm.com>Sean Dague1-1/+1
This patch ensures that the touch positions are set during touch_end events (currently only working for touch_start and touch events).
2009-05-16Send the owner name, not the client name on SendDialog.Homer Horwitz1-1/+1
This modifies IClientAPI.SendDialog slightly. Fixes Mantis #3661.
2009-05-12Paving the way for syncing group permissions across a gridMelanie Thielker1-0/+4
2009-05-11* Implements IP and DNS based ban facilities to OpenSim. Adam Frisby1-0/+11
* User interface is ... primitive at best right now. * Loads bans from bans.txt and region ban DB on startup, bans.txt is in the format of one per line. The following explains how they are read; DNS bans are in the form "somewhere.com" will block ANY matching domain (including "betasomewhere.com", "beta.somewhere.com", "somewhere.com.beta") - make sure to be reasonably specific in DNS bans. IP address bans match on first characters, so, "127.0.0.1" will ban only that address, "127.0.1" will ban "127.0.10.0" but "127.0.1." will ban only the "127.0.1.*" network
2009-05-04Add a method to flush the prim update buffers once a frame, since the timerMelanie Thielker1-0/+4
appear to be too slow to be useful, or fail too fire. I may remove the timers as a consequence if this.
2009-04-30Thank you, mpallari, for a patch that increses efficiency by combiningMelanie Thielker1-1/+1
avatar updates into a single packet. Applied with changes. Fixes Mantis #3136
2009-04-20Add PlacesQuery packetMelanie Thielker1-0/+2
2009-04-16Correctly flag group owned prims in the land prim listMelanie Thielker1-1/+1
2009-04-16Fix build break and change some groups interfacesMelanie Thielker1-1/+1
2009-04-15Commit the group deeding support, thank you, mcortezMelanie Thielker1-0/+1
2009-04-14Thank you, Fly-Man, for a patch that adds the stub to handle theMelanie Thielker1-0/+2
avatar interests update.
2009-04-10Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Dragnlin1-0/+3
Addresses Mantis #3381 The current implementation works as expected if the object has no rotation or only rotation around the Z axis; you can spin the object left or right (around the world Z axis). It works a little unexpectedly if the object has a non-Z-axis rotation; in this case the body is spun about its local Z axis, not the world Z-axis. (But SL also behaves oddly with a spin on an arbitrarily rotated object.)
2009-04-07* Apply http://opensimulator.org/mantis/view.php?id=3227Justin Clarke Casey1-0/+1
* Implement "Add To Outfit" * Thanks FredoChaplin
2009-04-04Thanks jonc, for a patch that adds rendering of classic clouds.Homer Horwitz1-0/+5
First part of Mantis #964, the necessary clouds image will follow separately.
2009-03-30Add PickInfoReply packet.Melanie Thielker1-0/+4
Fixes Mantis #3324
2009-03-29Change the client API to use GridInstantMessage for the "last mile" of IMMelanie Thielker1-6/+1
sending. With this change, all methods that handle IM now use GridInstantMessage rather than individual parameters.
2009-03-29Finish the offline IM module (still needs a server). Add rudimentaryMelanie Thielker1-0/+4
support for the mute list (no functionality yet, but allows the RetrieveInstantMessages event to fire now).
2009-03-28Add mute list request event and dummy responseMelanie Thielker1-0/+5
2009-03-28* Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility ↵Teravus Ovares1-1/+1
with LibOMV based clients. * Modifies the IClientAPI! So client stacks will need to be modified!
2009-03-27Add the events needed for profiles.Melanie Thielker1-0/+4
Fixes Mantis #3324
2009-03-27* This updates LibOMV to the current release 0.6.0 on March 19 2009Teravus Ovares1-1/+1
* Important: HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder. This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll. It still uses the Same HttpServer namespace though.
2009-03-27Remove a hardcoded flow/dependency on the money module from LLCLientViewMelanie Thielker1-0/+3
2009-03-16Mantis#3306: Thanks tlaukkan for a patch thatHomer Horwitz1-7/+15
adds primitive hierarchies support to MXP and improves client disconnect handling.
2009-03-15This patch improves MXP connect and disconnect functionality.Homer Horwitz1-13/+21
- Avatars are now properly on top of terrain. - ScenePresence is now removed from Scene only once. Fixes Mantis #3302. Thanks tlaukkan.
2009-03-15Thanks Tommil for a patch which added support for creating user accounts ↵Dahlia Trimble1-1/+1
automatically in local sandbox if accounts authenticate is set off and connecting with MXP protocol. Mantis #3300
2009-03-10Update svn properties, minor formatting cleanup.Jeff Ames1-1/+1
2009-03-09* minor: remove some mono compiler warningsJustin Clarke Casey1-9/+8
2009-03-08Thank you tlaukkan for a patch that: Upgraded to MXP 0.4 version and cleaned ↵lbsa711-51/+88
up field naming. * Updated code to compile against MXP 0.4 version. * Cleaned up field naming conventions. * Added support for logging in with region name. * Filled in new fields of JoinResponseMEssage. * Added support for SynchronizationBeginEvent and SynchronizationEndEvent. * Commented out periodic debug log. * Added networking startup log messages. This closes mantis #3277
2009-03-06* minor: remove some mono compiler warningsJustin Clarke Casey1-2/+2
2009-03-01Mantis#3249. Thank you kindly, Tlaukkan (Tommil) for a patch that:Charles Krinke1-7/+6
* Removed compiler warnings * Updated protobuf-net and MXP license files.
2009-03-01Thanks tommil for mantis #3248 - a patch that adds support for avatar ↵Dahlia Trimble1-4/+139
movement to MXP module.
2009-02-28Applied Patch from mantis #3245. Thanks tlaukkan/TommilMW1-174/+254
2009-02-27Applied patch from Mantis# 3240, thanks tlaukkan/TommilMW1-41/+79
2009-02-26Plumb in the RetrieveInstantMessages event that is sent by the viewerMelanie Thielker1-0/+2
when it is ready to receive offline IM
2009-02-25* Applied a patch that: Added prim parameters support to MXP client lbsa711-12/+98
* Updated MXP to contain extension fragment with prims and updated MXPClientView to fill in the parameters. * Added google protobuffers dll. * Update MXP dll. * Updated MXPClientView to send prim parameters as Perception event extension * Started OpenSim and connected with IdealistViewer via MXP and ensured from log that parameters are being sent. * Ensured that nant test target runs succesfully. This closes mantis #3229. Thanks, tlaukkan!
2009-02-23Update svn properties, add copyright headers, minor formatting cleanup.Jeff Ames1-1174/+1201
2009-02-23* Performance Changes:Adam Frisby1-1/+3
* Moves Entity Updates into a seperate thread, allowing for OpenSim to utilize a computers CPU more effectively in return for potentially greater user and prim capacity. * Removes an expensive Sqrt call performed during Update on each object. This should lower CPU requirements for high-prim regions with physics enabled. * MXP Changes: Centers the region around 0,0 for primitives instead of 128,128. Prim display should now look more correct for MXP viewers.
2009-02-22* MXP Clients are now treated as full root agents - including being given a ↵Adam Frisby1-1/+15
default avatar. * MXP Clients now are capable of displaying primitives and objects within the Scene.
2009-02-22* And a little moreAdam Frisby1-2/+2
2009-02-22* Removing some C#3.0 that snuck in.Adam Frisby1-5/+5
2009-02-22* RestoringAdam Frisby1-0/+1158
2009-02-22* Fixing bad SVN commit.Adam Frisby1-1158/+0
2009-02-22Update svn properties.Jeff Ames1-1158/+1158
2009-02-22* Adds initial support for the MXP Virtual Worlds protocol ↵Adam Frisby1-0/+1158
(http://www.bubblecloud.org) * Handled via the MXPModule.cs located in OpenSim.Client.MXP namespace. * Also implements MXPClientView and MXPPacketServer for IClientAPI compatibility. * No changes were required to Core to implement this - the thing is self contained in OpenSim.Client.MXP.dll. * Includes reference implementation of MXP as MXP.dll - this is under the Apache 2.0 license. * Requires OpenSim.ini setting to enable. "[MXP] \n Enabled=true \n Port=1253" * May break. Highly untested.