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path: root/OpenSim/Client/MXP/ClientStack/MXPClientView.cs (follow)
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* Applied Patch from mantis #3245. Thanks tlaukkan/TommilMW2009-02-281-174/+254
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* Applied patch from Mantis# 3240, thanks tlaukkan/TommilMW2009-02-271-41/+79
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* Plumb in the RetrieveInstantMessages event that is sent by the viewerMelanie Thielker2009-02-261-0/+2
| | | | | | when it is ready to receive offline IM
* * Applied a patch that: Added prim parameters support to MXP client lbsa712009-02-251-12/+98
| | | | | | | | | | | * Updated MXP to contain extension fragment with prims and updated MXPClientView to fill in the parameters. * Added google protobuffers dll. * Update MXP dll. * Updated MXPClientView to send prim parameters as Perception event extension * Started OpenSim and connected with IdealistViewer via MXP and ensured from log that parameters are being sent. * Ensured that nant test target runs succesfully. This closes mantis #3229. Thanks, tlaukkan!
* Update svn properties, add copyright headers, minor formatting cleanup.Jeff Ames2009-02-231-1174/+1201
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* * Performance Changes:Adam Frisby2009-02-231-1/+3
| | | | | | | * Moves Entity Updates into a seperate thread, allowing for OpenSim to utilize a computers CPU more effectively in return for potentially greater user and prim capacity. * Removes an expensive Sqrt call performed during Update on each object. This should lower CPU requirements for high-prim regions with physics enabled. * MXP Changes: Centers the region around 0,0 for primitives instead of 128,128. Prim display should now look more correct for MXP viewers.
* * MXP Clients are now treated as full root agents - including being given a ↵Adam Frisby2009-02-221-1/+15
| | | | | | | default avatar. * MXP Clients now are capable of displaying primitives and objects within the Scene.
* * And a little moreAdam Frisby2009-02-221-2/+2
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* * Removing some C#3.0 that snuck in.Adam Frisby2009-02-221-5/+5
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* * RestoringAdam Frisby2009-02-221-0/+1158
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* * Fixing bad SVN commit.Adam Frisby2009-02-221-1158/+0
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* Update svn properties.Jeff Ames2009-02-221-1158/+1158
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* * Adds initial support for the MXP Virtual Worlds protocol ↵Adam Frisby2009-02-221-0/+1158
(http://www.bubblecloud.org) * Handled via the MXPModule.cs located in OpenSim.Client.MXP namespace. * Also implements MXPClientView and MXPPacketServer for IClientAPI compatibility. * No changes were required to Core to implement this - the thing is self contained in OpenSim.Client.MXP.dll. * Includes reference implementation of MXP as MXP.dll - this is under the Apache 2.0 license. * Requires OpenSim.ini setting to enable. "[MXP] \n Enabled=true \n Port=1253" * May break. Highly untested.