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* Guard against null inventory contents.Diva Canto2012-04-061-2/+2
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* Implement the FetchInventory2 capability. This accompanies the existing ↵Justin Clark-Casey (justincc)2012-01-061-1/+1
| | | | | | | | | | FetchInventoryDescendents2 capability. Not yet enabled by default. You can enable this by setting Cap_FetchInventory2 = "localhost" in the [ClientStack.LindenCaps] section of OpenSim.ini Enabling both FetchInventory2 and FetchInventoryDescendents2 improves the situation with properly fetching attachments and hud objects Probably because viewers are never expecting the odd situation where FetchInventoryDescendents2 is present but not FetchInventory2 However, for some reason attachments and hud objects occasionally fail to appear, though their status is correct in inventory For attachments, focussing on the avatar makes them appear. Hud objects have to be reattached.
* Adding commented out log messages and some minor formatting for future bug ↵Justin Clark-Casey (justincc)2012-01-021-71/+77
| | | | hunting. No functional changes.
* Add commented log lines to FetchInventoryDescendents2 path for future use.Justin Clark-Casey (justincc)2011-12-091-1/+84
| | | | Haven't been able to resolve issue where attachments are removed by the viewer on relog on a localhost
* Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ↵Justin Clark-Casey (justincc)2011-12-051-1/+1
| | | | | | | | of OSHttpRequest/OSHttpResponse. This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation. This is also required to write regression tests that involve the HTTP layer. If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse.
* Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().Justin Clark-Casey (justincc)2011-11-261-0/+13
| | | | This has been handled by WebFetchInvDescHandler.Fetch() for some time.
* Stop locking the requests coming in to WebFetchInvDecHandler.Justin Clark-Casey (justincc)2011-11-261-8/+8
| | | | There's no technical reason for this as the methods are thread safe. However, it might have served to slow down requests.
* Resolve error where an unknown asset type would cause the fetch inventory ↵Justin Clark-Casey (justincc)2011-11-251-40/+43
| | | | | | descendents cap to fail. Introduced just a few commits ago in 0688861
* Implement the FetchInventoryDescendents2 capability using the same code as ↵Justin Clark-Casey (justincc)2011-11-251-1/+1
| | | | | | WebFetchInventoryDescendents. Enabling this by setting Cap_FetchInventoryDescendents2 = "localhost" in the [ClientStack.LindenCaps] section of OpenSim.ini downloads inventory via http rather than udp in later viewers.
* Use the more extensive Utils.AssetTypeToString()/InventoryTypeToString() ↵Justin Clark-Casey (justincc)2011-11-251-2/+3
| | | | conversion rather than the arrays in TaskInventoryItem
* Fix WebFetchInventoryDescendents cap to use ↵Justin Clark-Casey (justincc)2011-11-251-8/+15
| | | | | | Utils.AssetTypeTostring/InventoryTypeToString to convert types to strings These cover a wider range of types.
* WebFetchInventoryDescendents working. Tested with robust.Diva Canto2011-05-022-0/+375