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path: root/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
* don't send a partial contents report if we are sending all dataUbitUmarov2012-09-261-10/+15
* fix GetTextureHandler rangeUbitUmarov2012-09-261-1/+5
* Revamp the HTTP textures handler to allow a maximum of four fetchesMelanie2012-09-141-94/+73
* Merge branch 'avination' into careminsterMelanie2012-07-061-1/+3
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| * Changed GetTexture error code RequestedRangeNotSatisfiable to NotFound, since...UbitUmarov2012-07-061-1/+3
* | Don't include time to transmit response back to requester when assessing slow...Justin Clark-Casey (justincc)2012-06-131-2/+0
* | Implement optional name and description on http stream handlers so that we ca...Justin Clark-Casey (justincc)2012-05-031-2/+2
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* Add commented log lines to FetchInventoryDescendents2 path for future use.Justin Clark-Casey (justincc)2011-12-091-3/+9
* Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...Justin Clark-Casey (justincc)2011-12-051-3/+3
* For the GetTexture capability, if a data range is requested that covers the w...Justin Clark-Casey (justincc)2011-12-051-14/+25
* refactor: Separate the upload baked texture handler out from BunchOfCapsJustin Clark-Casey (justincc)2011-12-011-3/+1
* Save the default terrain texture UUIDs for a new region instead of leaving th...Justin Clark-Casey (justincc)2011-09-091-3/+2
* Comment verbose debug message in GetTextureDiva Canto2011-05-081-1/+1
* Refactored the GetMesh module into a handler and a module, to be the same as ...Diva Canto2011-05-021-0/+357