| Commit message (Collapse) | Author | Age | Files | Lines |
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support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
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If no scriptengine is specified then don't try to load any.
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Here is a patch for Revision 3380. This patch adds the feature of loading
XML prim specification via XML-RPC call on a given island. Call with
Islandname and XMLPrim Filename.
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Changed LogBase to ConsoleBase, which handles console I/O.
This is mostly an in-place conversion, so lots of refactoring can still be done.
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* Allows the creation of a user via the RemoteAdminPlugin.
* Many thanks!
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* Cleaned up copyright notices in AssemblyInfo.cs's
* Added Copyright headers to a bunch of files missing them
* Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
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method.
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to Mono)
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Some debug info for startup added to find bugs. ++
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* shortened references
* Removed redundant 'this'
* Normalized EOF
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INI under [RemoteAdmin] with the name access_password
*Removed a few more unneeded exceptions in land that has been fixed
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* added Util.Clip(value, min, max)
* modified asset cache's numPackets calculation to use max packet size (600) instead of 1000
* removed a few magic numbers
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explicit
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* Added SSL Option to User Server to allow logins to be done via SSL.
* Added sane handling for when Remote Admin Plugin configuration is not found
* Added some performance boosts to an area of libTerrain which was highlighted in profiling.
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* Renamed a few console messages to match the new "RADMIN" tag for remote-admin stuff.
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the estate tools.
* The sims properly restart, however they don't yet notify the existing avatars that they are up. To see the sim again, you'll need to log-out and back in until I can figure out how to get the proper data to the sims and to the avatar so they reconnect again.
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* Made startup a little bit more forgiving on dll load
* Minor renamings and musings
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out to a plugin.
To make opensim search for the new plugin, you will need to delete the "addin-db-000" and "addins" sub directories in bin if you have them.
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