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* varregion: add --noterrain and --noparcel to 'load oar'.Robert Adams2014-01-191-2/+4
| | | | | --noterrain suppresses the loading of the terrain from the oar. --noparcels suppresses the loading of parcel information from the oar.
* varregion: add --displacement parameter to 'load oar'.Robert Adams2014-01-191-1/+2
| | | | | | | | | Adds displacment to all objects and terrain loaded from the oar. As an example, if you have a 512x512 region and an old 256x256 oar, doing load oar --displacement "<128,128,0>" oarFile.oar will load the object (and terrain) into the middle of the 512x512 region. If displacement is not specified, 'load oar' works like it always has. If you have a 5
* Merge branch 'master' into varregionRobert Adams2014-01-111-7/+5
|\ | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/SceneBase.cs OpenSim/Services/Interfaces/IGridService.cs OpenSim/Services/LLLoginService/LLLoginResponse.cs (conflicts were debug statements that are commented out in master branch)
| * Refactored: use a single function to apply an object's folded permissions to ↵Oren Hurvitz2014-01-101-7/+5
| | | | | | | | its main permissions
* | varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.Robert Adams2013-12-142-12/+12
| | | | | | | | | | | | Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z. This keeps the downward compatibility and follows the scheme of 'region' and 'world' location naming that is happening in the Util module.
* | varregion: many replacements of in-place arithmetic with calls toRobert Adams2013-11-281-3/+3
| | | | | | | | | | the Util functions for converting world addresses to region addresses and converting region handles to locations.
* | Merge branch 'master' into varregionRobert Adams2013-11-241-0/+136
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| * Added admin_authenticate_user commandEva Comaroski2013-11-201-0/+136
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* | Merge branch 'master' into varregionRobert Adams2013-11-081-4/+14
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| * Make admin_save_oar request submit a request ID and log this for tracking.Justin Clark-Casey (justincc)2013-11-081-4/+14
| | | | | | | | Previous behaviour of always logging 'name' is unhelpful since this actually an error message parameter which is only filled out if an error has occurred
* | Merge branch 'master' into varregionRobert Adams2013-10-073-3/+3
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| * Update an AssmblyVersion property that I missed to 0.8.0Justin Clark-Casey (justincc)2013-10-041-1/+1
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| * Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)2013-10-042-2/+2
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* | VarRegion: change RegionInfo storage of region coordinates from regionRobert Adams2013-09-282-12/+12
|/ | | | | | | | count number to integer world coordinates. Added new methods RegionWorldLoc[XY]. Refactored name of 'RegionLoc*' to 'LegacyRegionLoc*' throughout OpenSim. Kept old 'RegionLoc*' entrypoint to RegionInfo for downward compatability of external region management packages.
* Fix issues with RemoteAdmin admin_save_heightmap and admin_load_heightmap ↵Justin Clark-Casey (justincc)2013-08-171-15/+30
| | | | | | | | | not working. This is because they were wrongly looking for both regionid and region_id parameters in the same request. Now only region_id is required (and recognized), regionid having been already deprecated for some time. This is essentially Michelle Argus' patch from http://opensimulator.org/mantis/view.php?id=6737 but with tabs replaced with spaces. Thanks!
* minor: Remove mono compiler warning in RemoteAdminPluginJustin Clark-Casey (justincc)2013-05-091-1/+1
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* Added new method to Remote Admin for reloading the estate settings. This is ↵Diva Canto2013-05-061-0/+17
| | | | meant to be called when some other program has changed the data on the backend.
* On startup, start scenes after we're set up all local scenes, rather than ↵Justin Clark-Casey (justincc)2013-05-032-8/+16
| | | | | | | starting scenes before others have been created. This aims to avoid a race condition where scenes could look to inform neighbours that they were up before those neighbours had been created. http://opensimulator.org/mantis/view.php?id=6618
* Fix XmlRpcAdmin admin_exists_user call so that it actually returns the last ↵Justin Clark-Casey (justincc)2013-04-041-1/+1
| | | | | | user login time rather than serializing the DateTime directly which generates a set of unexpected fields. lastlogin return is in unix timestamp format.
* Add admin_get_agents xmlrpc method.Justin Clark-Casey (justincc)2013-03-261-0/+66
| | | | | | This allows one to retrieve information about agents from a particular region (name, id, position, etc.) Similar to output from "show users" See http://opensimulator.org/wiki/Remoteadmin:admin_get_agents for more details
* Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMaskMelanie2013-03-261-0/+1
| | | | with our own and add export permissions as well as a new definition for "All" as meaning "all conventional permissions" rather than "all possible permissions"
* Finally remove the 'REST' ApplicationPlugins code which has been ↵Justin Clark-Casey (justincc)2013-03-1522-8775/+0
| | | | non-functional and largely commented out for many years.
* minor: Log number of region modules loaded from each pluginJustin Clark-Casey (justincc)2013-03-021-1/+23
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* Deleted all AssemblyFileVersion directivesDiva Canto2013-02-193-3/+2
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* Bump version and assembly version numbers from 0.7.5 to 0.7.6Justin Clark-Casey (justincc)2013-02-053-4/+4
| | | | | | | | This is mostly Bluewall's work but I am also bumping the general version number OpenSimulator 0.7.5 remains in the release candidate stage. I'm doing this because master is significantly adding things that will not be in 0.7.5 This update should not cause issues with existing external binary DLLs because our DLLs do not have strong names and so the exact version match requirement is not in force.
* Remove unnecessary ability to directly set InventoryItemBase.CreatorIdAsUuidJustin Clark-Casey (justincc)2012-11-171-4/+0
| | | | | This was necessary historically but hasn't been for many years. Can still get CreatorIdAsUuid, which is really just a UUID cached version of the string CreatorId
* Added a few more AssemblyInfos. (Plus added the one in OptionalModules, ↵Diva Canto2012-11-132-0/+66
| | | | which had been forgotten.)
* Updated all existing AssemblyVersions's to 0.7.5.*. Many DLLs still don't ↵Diva Canto2012-11-131-2/+2
| | | | have an AssemblyInfo file.
* Remove the old style module loader and all references to itMelanie2012-11-121-3/+0
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* Remove any mention of IRegionModule from region names and comments to aidMelanie2012-11-121-1/+1
| | | | grepping for remaining uses
* One more module converted: XMLRPCModule. Removed it from the special loading ↵Diva Canto2012-11-111-2/+2
| | | | at start.
* One more module: DynamicTextureModule. Removed it from the special load in ↵Diva Canto2012-11-111-2/+2
| | | | the beginning.
* One more module converted: LoadImageURLModule. Also removed it from its ↵Diva Canto2012-11-111-2/+2
| | | | hard-coded instantiation (I think I understood what the problem was, and that I've done it right).
* Get rid of some unnecessary casts in RemoteAdminPlugin.Justin Clark-Casey (justincc)2012-09-291-5/+5
| | | | | This was stopping http://code.google.com/p/opensimtools/wiki/RemoteAdminPHPClass from working with some methods (e.g. create_user). However, this casting has been around for at least 2 years so I'm puzzled that it worked in the first place, though it probably is extremely old sample code.
* Remove deprecated parameters for region_id.Michelle Argus2012-09-221-74/+0
| | | | Remove deprecated parameters for region_id as anounced in january 2012.
* Comment out the long unused afaik HTTP agent handlers.Justin Clark-Casey (justincc)2012-09-212-19/+25
| | | | | | As far as I know, this was only used by the IBM Rest modules, much of which has been commented out for a very long time now. Other similar code uses HTTP or stream handlers instead. So commenting this out to reduce code complexity and the need to make this facility consistent with the others where it may not be used anyway. If this facility is actually being used then please notify me or uncomment it if you are core.
* Support multi-region OAR filesOren Hurvitz2012-09-141-0/+7
| | | | Merged ArchiveWriteRequestPreparation.cs and ArchiveWriteRequestExecution.cs. This simplifies the code, and it's faster to write each scene to the archive as it's found rather than all at once at the end.
* Don't include time to transmit response back to requester when assessing ↵Justin Clark-Casey (justincc)2012-06-131-1/+0
| | | | | | | | | | slow handling of requests. This is to avoid logging a 'slow' request when the source of delay is the viewer in processing a response. This is not something we can do much about on the server end - it's server-side delay that we're interested in. To ensure consistency, this commit also had to refactor and simplify inbound non-poll network request handling, though there should be no functional change. IOSHttpResponse no longer exposes the Send() method, only classes in OpenSim.Framework.Servers.HttpServer should be doing this. Only the GetTextureHandler was sending its own response. Now it leaves this to BaseHttpServer, like all other core handlers.
* Saving estate state is really slow (relatively) and it getsMic Bowman2012-05-101-2/+3
| | | | | | | | | | completely rewritten every time a region starts up. This makes the data write only when the data was not already read from the database. There is a still a major race condition whenever two regions share the same estate data, but at least it won't be triggered on startup.
* Changed save oar and save iar parameter -p|--profile to -h|--home, including ↵Snoopy Pfeffer2012-02-031-2/+2
| | | | corresponding RemoteAdmin parameter
* Allow RemoteAdmin to deal with all the different kinds of region id ↵Justin Clark-Casey (justincc)2012-01-061-215/+191
| | | | | | | parameter that have been used in different methods. See http://opensimulator.org/mantis/view.php?id=5814 Thanks Michelle Argus!
* addresses mantis #5827nebadon2011-12-191-1/+1
| | | | | RAdmin - admin_save_oar fails if noassets parameter missing thanks Michelle Argus
* Remove a left over log outputMelanie2011-12-081-2/+1
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* Remove warning in admin_save_oar xmlrpc method where noassets == true was ↵Justin Clark-Casey (justincc)2011-12-071-1/+1
| | | | comparing against an object rather than a string
* Have admin_load_heighmap and admin_save_heightmap xmlrpcadmin methods return ↵Justin Clark-Casey (justincc)2011-12-071-2/+2
| | | | success = true on success rather than false
* Refactor RemoteAdminPlugin so that every xmlrpc method calls a common block ↵Justin Clark-Casey (justincc)2011-12-071-1711/+1370
| | | | of code to do password checks, etc., instead of copy/pasting this code into every method
* Implement XMLRPCAdmin command admin_teleport_agent.Justin Clark-Casey (justincc)2011-12-071-0/+113
| | | | This allows someone with access to this command on the XMLRPCAdmin interface to teleport an avatar to an arbitrary region and/or position.
* Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ↵Justin Clark-Casey (justincc)2011-12-054-15/+15
| | | | | | | | of OSHttpRequest/OSHttpResponse. This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation. This is also required to write regression tests that involve the HTTP layer. If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse.
* Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-031-1/+1
| | | | | | from previous commit which sort out which iterator is used are left intact. A discussion is needed as to what constitutes an avatar vs a ScenePresence.
* Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-031-1/+1
| | | | | | | | | | | | | | the 3 iteration functions so more of them are using the correct iteration for the action they are performing. The 3 iterators that seem to fit all actions within OpenSim at this time are: ForEachAvatar: Perform an action on all avatars (root presences) ForEachClient: Perform an action on all clients (root or child clients) ForEachRootClient: Perform an action on all clients that have an avatar There are still a dozen places or so calling the old ForEachScenePresence that will take a little more refactoring to eliminate.