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* Renamed variables in RemoteAdmin plugin to be closer to the coding standards.randomhuman2010-08-011-472/+473
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* Changed all method names in the RemoteAdmin plugin to use the correct ↵randomhuman2010-08-011-30/+30
| | | | capitalization.
* Fox my changes to radminMelanie2010-06-131-2/+2
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* Thank you, Snoopy2, for a patch to fix RemoteAdmin. Committed with the followingMelanie2010-06-131-341/+608
| | | | | | | changes: - Start location is NOT optional. The signature was defined with it being mandataory and there is no reason to change it - Adjusted comments to remove misleading or no longer true comments. Default is neuter, according to the code, not male, as the comment stated.
* comment out large chunks of appearance/inventory region access services to ↵Justin Clark-Casey (justincc)2010-05-282-660/+656
| | | | eliminate warnings that this code is unused
* Allow remote admin to be used on a different port from the main region portMelanie Thielker2010-05-181-2/+3
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* More cleaning on presence. Friends online/offline works again.Diva Canto2010-05-081-3/+3
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* GridUserService in place. Replaces the contrived concept of storing user's ↵Diva Canto2010-05-071-1/+1
| | | | | | home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. BTW, the Meshing files want to be committed too -- EOFs.
* * May fix mantis #4603.Diva Canto2010-04-051-1/+3
| | | | * My local git wants to commit the groups files for line endings, I'm gonna let it do it.
* Cleaned up access to scenepresences in scenegraph. GetScenePresences and ↵Dan Lake2010-03-193-22/+18
| | | | GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
* Changed asset CreatorID to a stringJohn Hurliman2010-02-223-4/+4
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* * Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman2010-02-223-4/+4
| | | | CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
* Merge branch 'master' into presence-refactorMelanie2010-02-151-2/+3
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| * Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)2010-02-121-2/+3
| | | | | | | | | | | | These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
| * Revert "Updates all IRegionModules to the new style region modules."Melanie2010-01-291-2/+2
| | | | | | | | This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.
| * Updates all IRegionModules to the new style region modules.Revolution2010-01-231-2/+2
| | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
* | Fixed a couple of bugs with Appearance. Appearance is all good now.Diva Canto2010-01-112-4/+4
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* | This fixes the problem that region modules (new style) weren't being recognized.Diva Canto2010-01-111-9/+13
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* | OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto2010-01-112-2/+2
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* | Remove CreateCommsManagerPluginMelanie2010-01-112-155/+0
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* | Refactor. Instantiate sim status handlers in opensim base, not in a pluginMelanie2010-01-111-4/+0
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* | Refactor. Move MainServer init to a place with greener grassMelanie2010-01-111-1/+0
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* | dustDiva Canto2010-01-101-40/+2
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* | NetworkServersInfo removed from CommsManager.Diva Canto2010-01-101-18/+1
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* | Some more unnecessary things deleted in Framework.Communications.Diva Canto2010-01-101-1/+0
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* | All Framework.Communications.Clients and Framework.Communications.Services ↵Diva Canto2010-01-101-1/+0
| | | | | | | | deleted, including old LoginService.
* | Moved GridInfo service from where it was to Handlers/GridDiva Canto2010-01-101-6/+0
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* | * Starting to clean the house...Diva Canto2010-01-101-1/+0
| | | | | | | | * Fixed circular dependency
* | Merge branch 'presence-refactor' of ↵Diva Canto2010-01-103-54/+3
|\ \ | | | | | | | | | ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
| * | Remove all references to master avatar, replacing with estate owner whereMelanie2010-01-103-54/+3
| | | | | | | | | | | | | | | appropriate. This changes the behavior of the REST plugins and RemoteAdmin's region creation process.
* | | * Changed IPresenceService Logout, so that it takes a position and a lookatDiva Canto2010-01-103-25/+29
|/ / | | | | | | * CommsManager.AvatarService rerouted
* | A few more inches... Old friends things removed. Less references to ↵Diva Canto2010-01-081-12/+19
| | | | | | | | UserProfileService.
* | Inching ahead... This compiles, but very likely does not run.Diva Canto2010-01-086-595/+626
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* | Merge branch 'master' into presence-refactorMelanie2010-01-041-2/+2
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| * Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-2/+2
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* | * Forgotten ILibraryService from yesterdayDiva Canto2010-01-021-0/+1
| | | | | | | | * New IAvatarService -- first pass
* | This is somewhat major-like..... Change the intialization order ofMelanie2009-12-281-9/+9
| | | | | | | | | | | | | | Application plugins so that MainServer.Instance gets assigned before RegionModulesController loads the new style shared modules. This is needed because otherwise no new style shared module could register a HTTP method.... if it breaks, you get to keep both pieces
* | Change FriendsModule, InstantMessageModule, MessageTransferModule, ↵Melanie2009-12-281-3/+1
|/ | | | MuteListModule, OfflineMessageModule, PresenceModule, InventoryTransferModule and LureModule to new style. Reduce FriendsModule and PresenceModule to shells.
* Allow terrain heightmaps to be loaded directly from URIs via the remote ↵Justin Clark-Casey (justincc)2009-12-041-2/+15
| | | | | | | | admin plugin See http://opensimulator.org/mantis/view.php?id=4418 Thanks StrawberryFride See
* Changing the AssetBase constructors to avoid initializing assets with an ↵John Hurliman2009-11-053-14/+4
| | | | unknown asset type, and log an error if it ever does happen
* Fix an invalid argument exception in the remote admin module when.Melanie2009-11-021-1/+1
| | | | Patch from CasperW
* Remove the SECS loaderMelanie2009-10-275-443/+0
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* * Tweak to region module loading to check for a matching constructor first ↵John Hurliman2009-10-271-6/+7
| | | | | | | instead of throwing and catching exceptions * Commenting out the MySQL startup sequence that cleans out dropped attachments under the advice that it is no longer relevant. If anything, it could be brought back as a database cleanup console command * Updated to the latest libomv 0.8.0-pre. UUID.TryParse() will no longer throw and catch exceptions for most failed UUID parses
* Really make module port selection work. Implement port setting inMelanie2009-10-211-4/+29
| | | | LLProxyLoginModule.
* Cleanup and comment the region module loader. Add support for configuringMelanie2009-10-201-26/+173
| | | | | | a server port to use for modules in a generic way and also add support for disabling modules that don't support proper disabling. Add support for selective loading by class name (advanced users only)
* Merge branch 'diva-textures-osgrid'Melanie2009-10-042-3/+4
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| * * Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵John Hurliman2009-10-022-3/+4
| | | | | | | | | | | | Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
* | - cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)2009-10-021-8/+8
| | | | | | | | - adding LandDataSerializer to OAR mechanics
* | Formatting cleanup.Jeff Ames2009-10-013-106/+51
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* | Deleted some files that aren't being used anymore.Diva Canto2009-09-281-1/+0
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