| Commit message (Collapse) | Author | Files | Lines |
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IRegionModuleBase interface where AddRegion(), RegionLoaded(), etc. actually exist. Shot in the dark at fixing the Mono issue
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for each RegionLoaded() call. This probably won't fix nebadon's crash, but it seems like a good idea
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RegionLoaded from firing for testing
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Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
* Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
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- adding LandDataSerializer to OAR mechanics
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HypergridServerConnector.cs/HypergridServiceConnector.cs, away from Region.Communications and HGNetworkServersInfo.
Fixed small bugs with hyperlinked regions' map positions.
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murky. This affects Mono only.
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regions in a Regions.ini (took 38 minutes on my test box)
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WARNING: PLEASE MAKE SURE TO USE THIS NEW bin/OpenSim.addin.xml
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the mere presence of a full version of a replaceable module will cause the
replaceable module in core to be deactivated.
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* Uses mantis #3811 as a base (thanks jhuliman) with changes.
* E-mail regarding interface changes sent to the opensim-dev list
* Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
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This patch fixes a problem in the RestXmlWriter where an exception may be
thrown when ToString() is called. ToString() is closing the last tag prior
to returning the string object, which it shouldn't do. People should be
closing the XML tags and document properly and not rely on the ToString()
side effect to do it for them. This is most noticeable if you hit
the /regions/ and /regioninfo/ REST calls. If you are running r9579 or
later, these calls will result in an error.
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[RADMIN] Exception whilst loading default avatars ;
Object reference not set to an instance of an object.
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massive bug that was introduced in revision 1. So here is the first part of that fix.
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the tests pass
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Change all uses of the HttpServer properties to use the new singleton
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The admin_close_region method removes a region from the simulator without deleting it.
The region can then be recreated by calling admin_create_region with the same UUID.
There is also a change to admin_create_region to facilitate this.The reason I want
to have this functionality is to make it possible to detach regions when they are
idle and recreate them on demand through a web interface. It's probably doable
using the existing methods by saving and loading oars, but it also doesn't seem
like that should be necessary.
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- adding EstateSettings.Save() to RemoteAdmin ACL code (invoked only when region is persistent)
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Several improvements in the connectors themselves.
Several improvements in configurations.
Needed to add a hack in IUserService and UserManagerBase, to be removed when that service is refactored.
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user does not exist or hasn't logged in yet.
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this patch fixes RemoteAdminPlugin gratuitously updating the user
password even if no update was intended.
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LICENSE.txt.
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needed to be able to 'NAT-wrap' the login sequence.
* If you have something using XmlRpc that isn't in core, change your method signature from:
(XmlRpcRequest request)
to:
(XmlRpcRequest request, IPEndPoint remoteClient)
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- Fix typographical error in RPC response.
- Remove obsolete commentary.
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containing the terrain heightmap rather than the old "terrain not implemented" message.
The format of the terrain data is: the floats encoded in Base64 and serialised into xml. So I think far from ideal, but as the support for outputting that format was already there...
Still need to hook up a method for remotely loading this data.
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Fixes:
[1] Sharing exception on remote OAR management
[2] Occasional 505 error talking to Tomcat
[3] Occasional mono aborts caused by mlog in the
script engine's app domain (mono 2.4)
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-- please see the example. Affects region servers only.
This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing.
Known problems:
* HG asset transfers are borked for now
* missing texture is missing
* 3 unit tests commented out for now
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(e.g. same uuid) rather than just one
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Change updateAppearance so that nothing is done to the user's
appearance unless explicitly requested.
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