Commit message (Collapse) | Author | Files | Lines | ||
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2008-09-21 | * minor: warnings removal | Justin Clarke Casey | 1 | -14/+14 | |
2008-09-21 | bugfix for shutdown | Tedd Hansen | 1 | -2/+9 | |
2008-09-21 | Update svn properties, minor formatting cleanup. | Jeff Ames | 1 | -86/+86 | |
2008-09-21 | Fix an exception in new ScriptEngine loader where a region would | Melanie Thielker | 1 | -1/+2 | |
throw on quit if there was no script engine loaded by the loader | |||||
2008-09-21 | More locks, try's and disable some things in SEC - maybe it won't crash now. :) | Tedd Hansen | 1 | -3/+7 | |
2008-09-21 | Some error handling to avoid errors in SEC | Tedd Hansen | 1 | -2/+11 | |
2008-09-21 | EXPERIMENTAL: Early commit of new Script Engine Component System | Tedd Hansen | 1 | -71/+72 | |
2008-05-20 | Add copyright notices. | Jeff Ames | 1 | -3/+28 | |
Fix spelling typo (Thanks ChrisDown for pointing this out) | |||||
2008-05-11 | * Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ↵ | Adam Frisby | 1 | -2/+0 | |
them out. * Fix for Scene.Inventory.cs - It assumes every entity at startup is a SceneObjectGroup. (Actually, this shouldn't have compiled[!] without a warning.) * Fix for LandManager at startup - it assumes there's a land channel when perhaps there isnt. (Bug that needs another refactor to fix. [Mike - I've assigned a ticket to you about this]) | |||||
2008-05-09 | Update svn properties. | Jeff Ames | 1 | -48/+48 | |
2008-05-08 | * Some refactorings. | Adam Frisby | 1 | -0/+48 | |
* Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module. |