| Commit message (Collapse) | Author | Age | Files | Lines |
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Move control of Mono.Addins from source attributes to external XML files.
This removes a lot of coupling of the source with Mono.Addins
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UserManager.UpdateUserProfile(UserProfileData).
Adding UpdateUserProfile(UserProfileData) to IUserService interface.
Adding RemoteAdminPlugin.XmlRpcUpdateUserAccountMethod(...) to provide
a remote update capability.
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Currently module loading is done ad-hoc. I propose creating a simple
loader class that leverages Mono.Addins (and perhaps the new .NET
addins when they become available in mono). Attached is a basic
patch for review that compiles into HEAD, but doesn't yet replace
any existing ad-hoc loaders.
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config file, instead of a ini file. INI files still work the same as they did before, just now if a ini file isn't found, it looks for a OpenSim.xml file (of course in xml format) and if found uses that.
Includes a OpenSim.Example.xml for reference (the default settings saved as a xml file).
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* Converted a bunch of functions to static functions.
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with namespaces.
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* This is one of those times (should fix build)
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* Fixes the admin_shutdown xmlrpc method
* Adds a share/python/console/shutdown.py script for shutting down a background OpenSim
* For more details see http://xyzzyxyzzy.net/2008/04/29/console-less-opensim/
* There should also be instructions in the opensimulator wiki soon as well
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attached patch does a bit of reformatting and adds some more parameter
checking to RemoteAdmin.
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the attached patch set is centered around RemoteAdminPlugin and focuses
mainly on making it more robust (i.e. more parameter checking and better
error reporting) but also we've re-implemented the LoadTerrain stuff that
got disabled during the terrain code reworking:
* missing PostInitialize() calls on region modules that were loaded
for regions created via RemoteAdmin's CreateRegion XmlRpc call
* re-implements RemoteAdmin's LoadTerrain XmlRpc call (probably lost
during the TerrainModule rework)
* adds lots more parameter checking and error reporting to RemoteAdmin
* adds a read-only property to RegionApplicationBase so that we can
access the CommsManager
* adds Exceptions to TerrainModule so that we get better error case
feedback (and can report more meaningful errors in turn)
* adds a CheckForTerrainUpdate() call to
TerrainModule.LoadFromFile() to make terrain changes effective
* adds TryGetCurrentScene(LLUUID) to SceneManager so that we can
retrieve Scenes not only by name but also by LLUUID
cheers,
dr scofield
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(this took a while to run).
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attached is a patch set that
* adds further robustness checks for the CreateUser and CreateRegion
XmlRpc
* fixes SceneManager.TryGetScene(IPEndPoint, Scene) --- contrary to my
expectation IPEndPoint.Address is not sufficient for a comparision,
IPEndPoint.Address.Address (the long representation) does work
however.
* add [RemoteAdmin] section to OpenSim.ini.example
* fixes XML doc comments
good night,
dirk
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* This patch adds support for saving a dynamically generated region to the filesystem (as a region xml file)
* Also adds some error checknig to make sure the dynamically generated region name, id or location are not already taken.
* Thanks Dr Scofield
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ansgar and i have done a bit of clean up for the "create user" and "create
region" XmlRpc methods in RemoteController (contributed earlier by ansgar),
this add a bit of consistency checking, more error checking and also
documentation of the expected XmlRpc parameters.
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* Enabled new TerrainModule. (The king is dead, long live the king!)
* Use the console command: "script terrain save file.r32" / "script terrain load file.r32" to load/save terrain. Now uses the extension to determine file format.
* MANY of the old terrain features do not have a replacement function in the new module yet, this needs to be corrected, but has not been done so far. This being said, the new module is faster and more efficient and should be a good replacement.
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support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
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If no scriptengine is specified then don't try to load any.
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Here is a patch for Revision 3380. This patch adds the feature of loading
XML prim specification via XML-RPC call on a given island. Call with
Islandname and XMLPrim Filename.
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Changed LogBase to ConsoleBase, which handles console I/O.
This is mostly an in-place conversion, so lots of refactoring can still be done.
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* Allows the creation of a user via the RemoteAdminPlugin.
* Many thanks!
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* Cleaned up copyright notices in AssemblyInfo.cs's
* Added Copyright headers to a bunch of files missing them
* Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
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method.
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to Mono)
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* shortened references
* Removed redundant 'this'
* Normalized EOF
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INI under [RemoteAdmin] with the name access_password
*Removed a few more unneeded exceptions in land that has been fixed
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* added Util.Clip(value, min, max)
* modified asset cache's numPackets calculation to use max packet size (600) instead of 1000
* removed a few magic numbers
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explicit
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* Added SSL Option to User Server to allow logins to be done via SSL.
* Added sane handling for when Remote Admin Plugin configuration is not found
* Added some performance boosts to an area of libTerrain which was highlighted in profiling.
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* Renamed a few console messages to match the new "RADMIN" tag for remote-admin stuff.
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