Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2016-11-03 | Initial update to OpenSim 0.8.2.1 source code. | David Walter Seikel | 3 | -37/+78 | |
2012-11-13 | Added a few more AssemblyInfos. (Plus added the one in OptionalModules, ↵ | Diva Canto | 1 | -0/+33 | |
which had been forgotten.) | |||||
2012-11-12 | Remove any mention of IRegionModule from region names and comments to aid | Melanie | 1 | -1/+1 | |
grepping for remaining uses | |||||
2010-12-04 | refactor some common code in RegionModulesControllerPlugin | Justin Clark-Casey (justincc) | 1 | -55/+45 | |
also some minor doc changes in BareBonesNonSharedModule | |||||
2010-01-11 | This fixes the problem that region modules (new style) weren't being recognized. | Diva Canto | 1 | -9/+13 | |
2009-12-28 | This is somewhat major-like..... Change the intialization order of | Melanie | 1 | -9/+9 | |
Application plugins so that MainServer.Instance gets assigned before RegionModulesController loads the new style shared modules. This is needed because otherwise no new style shared module could register a HTTP method.... if it breaks, you get to keep both pieces | |||||
2009-10-27 | * Tweak to region module loading to check for a matching constructor first ↵ | John Hurliman | 1 | -6/+7 | |
instead of throwing and catching exceptions * Commenting out the MySQL startup sequence that cleans out dropped attachments under the advice that it is no longer relevant. If anything, it could be brought back as a database cleanup console command * Updated to the latest libomv 0.8.0-pre. UUID.TryParse() will no longer throw and catch exceptions for most failed UUID parses | |||||
2009-10-21 | Really make module port selection work. Implement port setting in | Melanie | 1 | -4/+29 | |
LLProxyLoginModule. | |||||
2009-10-20 | Cleanup and comment the region module loader. Add support for configuring | Melanie | 1 | -26/+173 | |
a server port to use for modules in a generic way and also add support for disabling modules that don't support proper disabling. Add support for selective loading by class name (advanced users only) | |||||
2009-10-16 | Changing the region module loading foreach loops to typecast things to the ↵ | John Hurliman | 1 | -3/+3 | |
IRegionModuleBase interface where AddRegion(), RegionLoaded(), etc. actually exist. Shot in the dark at fixing the Mono issue | |||||
2009-10-16 | Reverting the previous ugly hack and replacing it with try/catch statements ↵ | John Hurliman | 1 | -10/+4 | |
for each RegionLoaded() call. This probably won't fix nebadon's crash, but it seems like a good idea | |||||
2009-10-16 | A very ugly and temporary hack to disable the RegionCombinerModule ↵ | John Hurliman | 1 | -2/+9 | |
RegionLoaded from firing for testing | |||||
2009-10-16 | Adding noisy debug for nebadon | John Hurliman | 1 | -0/+1 | |
2009-08-10 | Replace the Replaceable modules name | Melanie | 1 | -4/+4 | |
2009-08-06 | Complete the work on the Replaceable interface logic. From this commit onwards | Melanie | 1 | -1/+102 | |
the mere presence of a full version of a replaceable module will cause the replaceable module in core to be deactivated. | |||||
2009-06-01 | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 1 | -1/+1 | |
LICENSE.txt. | |||||
2009-04-29 | * minor: remove some mono compiler warnings | Justin Clarke Casey | 1 | -1/+1 | |
2009-04-26 | Remove some debug messages I have forgotten to take out. | Homer Horwitz | 1 | -2/+0 | |
2009-04-14 | Add the RegionLoaded(Scene) API to the new region module interface to allow | Melanie Thielker | 1 | -0/+20 | |
region modules to use another region module's interfaces and events in a scene context | |||||
2009-04-13 | Fix ordering of operations: First initialize everything, then add regions | Homer Horwitz | 1 | -0/+6 | |
2009-04-05 | - Add new RegionModulesControllerPlugin to the application modules | Homer Horwitz | 2 | -0/+205 | |
- Change several classes to use the new plugin for handling of region-modules (NOTE: No regionmodule is using this yet) - Add necessary prebuild parts (don't forget to runprebuild) Attention: Work in progress. This shouldn't break anything, but you never know... |