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path: root/OpenSim/Addons/Groups/RemoteConnectorCacheWrapper.cs (follow)
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* For built-in groups, if a delegate throws an exception (e.g. due to network ↵Justin Clark-Casey (justincc)2015-02-041-61/+120
| | | | | | failure), always remove its request from the m_ActiveRequests list. If this is not done, all subsequent calls for the same data see that a request is apparantly already in progress and so wait for the result indefinitely.
* Added GetDisplayNames capability. For now, we don't actually use display ↵Diva Canto2015-01-091-1/+2
| | | | names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
* Decreased the time of group cache to 1 min, because it was getting on my ↵Diva Canto2013-07-241-1/+1
| | | | nerves that it takes so long to let go of old info.
* More on mantis #6666 -- Groups V2 remote connector.Diva Canto2013-06-091-7/+4
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* Fixes mantis #6551 -- misspelled key name. Also fixed an issue with the ↵Diva Canto2013-02-251-1/+8
| | | | roles cache.
* First commit of Diva Groups. The Data bits went to OpenSim.Data core, the ↵Diva Canto2013-02-191-0/+824
rest to Addons.Groups.dll.