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path: root/OpenSim/Addons/Groups/GroupsModule.cs (follow)
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* On teleport to a region that already has a child agent established (e.g. a ↵Justin Clark-Casey (justincc)2014-08-151-1/+1
| | | | | | neighbour) don't resend all the initial avatar and object data again. This is unnecessary since it has been received (and data continues to be received) in the existing child connection.
* Show more meaningful error messages when failed to give an item to another userOren Hurvitz2014-05-061-2/+3
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* Fixed Debug command for Groups. (Use of wrong capitalization caused *two* ↵Oren Hurvitz2014-03-241-1/+1
| | | | | | "debug" options to appear in "help") This is a (small) part of http://opensimulator.org/mantis/view.php?id=6949
* Send group notices through the same messaging module mechanism used to send ↵Justin Clark-Casey (justincc)2014-03-111-3/+1
| | | | | | | | group chat to avoid timeout issues when sending messages to large groups. Only implementing for XmlRpcGroups initially to test. May require MessageOnlineUsersOnly = true in [Groups] to be effective. In relation to http://opensimulator.org/mantis/view.php?id=7037
* Don't try and send group updates to NPCs via event queue, since NPCs have no ↵Justin Clark-Casey (justincc)2013-08-121-3/+7
| | | | | | | event queue. I think there is an argument for sending this information to NPCs anyway since in some cases it appears a lot easier to write server-side bots by hooking into such internal events. However, would need to stop event messages building up on NPC queues if they are never retrieved.
* Group notices bug fix: use a new IM for each member of the group, otherwise ↵Diva Canto2013-08-051-2/+2
| | | | the fields get messed up because the transfer is async
* Groups: Better warning messages to the user.Diva Canto2013-07-281-0/+4
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* Removed commented lines and useless debug messageDiva Canto2013-07-281-16/+0
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* Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that ↵Diva Canto2013-07-281-21/+6
| | | | handler from both Groups modules in core, and replaced them with an operation on IGroupsModule.
* This makes group search work (Groups V2).Diva Canto2013-07-281-0/+4
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* Several major improvements to group (V2) chat. Specifically: handle ↵Diva Canto2013-07-271-4/+22
| | | | | | join/drop appropriately, invitechatboxes. The major departure from flotsam is to send only one message per destination region, as opposed to one message per group member. This reduces messaging considerably in large groups that have clusters of members in certain regions.
* Improvement of fetching name in groupsDiva Canto2013-07-231-11/+10
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* minor: remove some mono compiler warnings in new groups codeJustin Clark-Casey (justincc)2013-07-081-1/+1
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* Groups V2: charge for group creation only after the group has been ↵Diva Canto2013-06-301-1/+4
| | | | successfully created
* Mantis #6620 (removed debug message)Diva Canto2013-06-071-1/+1
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* Update the money framework to allow sending the new style linden "serverside ↵Melanie2013-05-251-1/+1
| | | | | | is now viewerside" messages regarding currency This will require all money modules to be refactored!
* First commit of Diva Groups. The Data bits went to OpenSim.Data core, the ↵Diva Canto2013-02-191-0/+1467
rest to Addons.Groups.dll.