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* Small bugfix.Adam Frisby2007-06-041-120/+81
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* Prebuild and stuffAdam Frisby2007-06-041-82/+121
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* Added Basic Parcel Supportmingchen2007-06-031-160/+121
| | | | | | | *Created Parcel class to handle each parcel *Created ParcelManager class to handle the Parcel Object *For now, by default it is assigned to a fake avatar key and set for sale to L$0
* Rebuilt the build filesgareth2007-05-301-121/+160
| | | | | | Added some more prompts and stuff to ServiceManager
* number of changesMW2007-05-291-1/+1
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* * Rebuilt PrebuildAdam Frisby2007-05-291-120/+81
| | | | | | | * Enabled fastmode by default on world map requests (ordinary mode is just too slow) * Reset some params involving agent appearance * Tweaked simProfileBlock requests to return values which have been sighted on the wire before.
* * Added new mysql_connection.ini file which contains configuration options ↵Adam Frisby2007-05-251-82/+121
| | | | | | | | for the database connection used by OGS. * Added IniFile class (code imported from public example) to Framework.Data - may be worth moving to Util. * Ran prebuild, updated solution files.
* Updated to latest libsecondlife.dll , now need to use SL viewer 1.16 (or above)MW2007-05-241-121/+82
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* Stage 2: GridServices build files should be fixed now, Someone will need to ↵MW2007-05-241-82/+121
| | | | | | | test it under nant, and the releng scripts might need updating as we now have two solutions. Also the build order for the two solutions should be to compile the OpenSim Solution first and then the GridServices one, as the common projects are referenced by DLL in the Gridservices.
* Stage 1 of repairing the build files, those ofr the OpenSim regionserver ↵MW2007-05-241-238/+100
| | | | should now be okay. Now onto the Grid servers...
* * Reduced effect of terraforming brushes by 1000%.Adam Frisby2007-05-241-130/+196
| | | | | | * Added new exportImage() function to BasicTerrain which will output a gradient-mapped image of the terrain which can be uploaded to the grid for things like world map images. (shiinnny), will update later with an improved version using the bilinear quad method employed in client terrain rendering. * Rebuild project & build files for basicterrain with System.Drawing dependency. Prebuild updated.
* More work on adding Events to ClientView (and registering to handle those ↵MW2007-05-211-196/+130
| | | | events in Avatar and World)
* Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ↵MW2007-05-211-129/+195
| | | | , switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me.
* * Reverted libterrain updatelbsa712007-05-201-1/+1
| | | | | * Updated vs2005 target
* Number of small changesMW2007-05-191-196/+130
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* * TortoiseSVN has an annoying red icon over stuff, this means I probably ↵Adam Frisby2007-05-191-130/+196
| | | | | | | changed something. * Updated solution files & build files via prebuild.
* More OO and abstract goodness for Gareth to drool over. Cleaned up the World ↵MW2007-05-171-259/+193
| | | | class a bit and added a WorldBase class (that World now inherits from)
* rebuilt build filesgareth2007-05-161-259/+259
| | | | | | Imported crappy monodevelop GTK# manager app (tis embarrassing)
* Updating nant/solution files.Adam Frisby2007-05-161-130/+196
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* Quite big change to how Sessions/circuits are Authenticated. Seems to work ↵MW2007-05-161-1/+1
| | | | okay but needs a lot more testing.
* * removed unused new-login.datlbsa712007-05-161-191/+129
| | | | | | | | | | | * cleared up verbose/noverbose/disableOutput douple negation confusion in ConsoleBase * 2d chat radius is now 3d chat sphere * removed unused fast 2d radius calc * added chat type 0xFF : broadcast (no sphere checking) * OpenSimMain now exposes its LocalWorld
* * deleted some user fileslbsa712007-05-161-130/+192
| | | | | * ignored some files
* started to refactor startup code and to move udp server code out to its own ↵MW2007-05-161-192/+130
| | | | class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port)
* Worked on Asset server, asset downloads (from server to sim) now work.MW2007-05-151-130/+192
| | | | | Asset uploads (from sim to server) may or may not work, needs more testing, if they don't work then it should be just a encoding problem and not hard to fix.
* Turned SimClient into a partial class (and added SimClient(Grid), so that ↵MW2007-05-151-192/+130
| | | | | | | grid mode specific code can be kept separate) Fixed the ServiceManager project (added reference to System.Xml to its project in prebuil.xml)
* updated Build/project files to include the new projects and new files.MW2007-05-151-127/+201
| | | | | Improved the enable neighbours code (Simclient thread should no longer sleep for 3 seconds for each neighbour).
* Inventory should be working again in sandbox modeMW2007-05-131-1/+1
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* SQLite support added to grid manager. (Win!)Adam Frisby2007-05-051-174/+123
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* Fixed issue with prebuild causing duplicate reference with standard libraries.Adam Frisby2007-05-051-1/+1
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* * Added Microsoft SQL SupportAdam Frisby2007-05-051-6/+13
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* Updated and run prebuild.Adam Frisby2007-05-051-109/+171
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* Run prebuild to generate working project files.Adam Frisby2007-05-051-12/+24
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* fixed the VS 2005 solution/ project files.MW2007-04-301-33/+45
| | | | | and a couple of other small changes
* Mostly working again.MW2007-04-261-148/+94
| | | | | | Updated to lastest libsl and handled the changes to the message templates (some byte fields are now ushort fields ). Still seems to be a problem when logging on, in that I get the downloading clothing message at the end of the precaching (which I didn't before)
* updated to use lastest version of libsl but is currently broke when using SL ↵MW2007-04-251-98/+152
| | | | viewer 1.15.02, due to big changes in the message templates.
* Small clean up of files and directoriesMW2007-04-251-136/+94
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* * Replaced GridHTTPServer and UserHTTPServer with BaseHttpServerlbsa712007-04-111-93/+135
| | | | | | * Now dumping default value in config. *
* * Started on converting UserHTTPServer to BaseHttpServerlbsa712007-04-111-135/+93
| | | | | | * Added a 'param' param to the RestMethod * Added RestHandlerEntry to store more info about the 'rest' handler
* Renamed the Servers directory to OpenSim.ServersMW2007-04-111-95/+137
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* Attempt to rearrange some of the directoriesMW2007-04-111-4/+4
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* * Introduced BaseHttpServer as base for UserHTTPServer and GridHTTPServerlbsa712007-04-111-133/+93
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* added missing filesMW2007-04-111-62/+150
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* First basic test script now works in the jvm scripting engine. MW2007-04-111-48/+0
| | | | | | For it to work you need to have a java sdk installed and the javac.exe somewhere in the environment Path variable. Then To test, copy the text from bin/script1.text into a note card and then add that note to a prim.
* Changed so that a bin\ScriptEngines\ directory will be searched for ↵MW2007-04-111-17/+23
| | | | | | | scripting Engines. Added the work in progress JVM scripting engine.
* * nant building againlbsa712007-04-111-0/+6
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* * built binaries, pdb's and user files should not be under version control.lbsa712007-04-111-17/+17
| | | | | | | * updated vs2005 and nant targets * added some build files * ignored some binaries, pdb's and user files
* Well, it *appears* to compile. Initial SQLite Local Storage module (supports ↵Adam Frisby2007-04-111-0/+6
| | | | saving, deletion and update of prims, but does not yet load them.)
* And now for some solution files...Adam Frisby2007-04-061-1/+7
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* Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now.MW2007-04-041-6/+0
| | | | | Split World class into two partial classes
* Split Avatar class into three partial classes (hopefully will make it easier ↵MW2007-04-041-118/+82
| | | | to work on)