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* * revert the revert - begin the beguinelbsa712007-03-271-4/+7
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* * Reverting todays work. It was worth a try.lbsa712007-03-271-7/+4
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* * Enabled the OpenSim.Servers projectlbsa712007-03-271-4/+7
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* * Now there's one Console class, and instead the apps responds to cmd's and ↵lbsa712007-03-271-109/+107
| | | | | | | | | | | | show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice)
* ODE plugin now can fly but sinks through ground when walking (?!!!??!??!)gareth2007-03-271-109/+109
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* * Added Prebuild exe (just delete the old one)lbsa712007-03-261-109/+109
| | | | | * Reverted faulty build files
* Fresh prebuild + nant setsgareth2007-03-261-109/+109
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* * fixed buildfileslbsa712007-03-261-109/+109
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* Added -ode parametergareth2007-03-261-109/+109
| | | | | | | Updated buildscripts (to fix ODE references) Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet)
* (no commit message)MW2007-03-251-109/+109
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* Added skeleton ODE plugingareth2007-03-251-0/+3
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* All shall become clear soon....gareth2007-03-251-3/+3
| | | | | | | Renamed SimConfig stuff, ready to abstract both it and ServerConsole yay for code reuse
* Finished adding the grid server to prebuildgareth2007-03-251-2/+5
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* Brought in the OGS user server into the main trunk (in a rather messy way)gareth2007-03-241-97/+103
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* * Added separate exe projectlbsa712007-03-241-3/+6
| | | | | * Prebuild exe is now built in /bin dir
* * Fixed so name of exe is OpenSim.exelbsa712007-03-221-3/+3
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* brought zircon branch into trunkgareth2007-03-221-0/+94