Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Well, it *appears* to compile. Initial SQLite Local Storage module (supports ↵ | Adam Frisby | 2007-04-11 | 4 | -0/+0 |
| | | | | saving, deletion and update of prims, but does not yet load them.) | ||||
* | Major ass changes to terrain (now uses libTerrain-BSD!) and all-round ↵ | Adam Frisby | 2007-04-11 | 11 | -296/+55 |
| | | | | improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED** | ||||
* | ZOMG Comments! | Adam Frisby | 2007-04-07 | 2 | -0/+39 |
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* | Terrain can now import from a specially formatted file. | Adam Frisby | 2007-04-07 | 1 | -0/+27 |
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* | Added setHeights1D to allow importing from a 1D array | Adam Frisby | 2007-04-07 | 1 | -0/+9 |
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* | Port to a 2D Heightmap complete | Adam Frisby | 2007-04-07 | 3 | -0/+85 |
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* | I am a freaking idiot. | Adam Frisby | 2007-04-07 | 1 | -1/+1 |
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* | Added getHeights1D() function to TerrainEngine | Adam Frisby | 2007-04-06 | 1 | -0/+10 |
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* | **BREAKING CHANGE** Changing the way terrain is stored and used internally. | Adam Frisby | 2007-04-06 | 10 | -12/+235 |
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* | And now for some solution files... | Adam Frisby | 2007-04-06 | 1 | -2/+2 |
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* | Shelling out a basic terrain manager using the BSD parts of libTerrain, with ↵ | Adam Frisby | 2007-04-06 | 3 | -0/+93 |
the intention to make a more complex version communicating with the main libterrain later via socket. |