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* rebuilt build filesgareth2007-05-162-138/+138
* Added OpenSimApplication as a base class to OpenSimMainMW2007-05-161-43/+43
* FIXED THE BUILD!gareth2007-05-161-43/+43
* updated Build/project files to include the new projects and new files.MW2007-05-151-43/+43
* Added skeleton master service managergareth2007-05-131-43/+43
* * deleted bin directorieslbsa712007-05-081-43/+43
* Copied gridserver ready to convert to asset servergareth2007-04-291-43/+43
* * Added try{}catch{} to RunTerrainCmdAdam Frisby2007-04-241-70/+99
* Moved console input-handling function "RunTerrainCmd" into BasicTerrain itsel...Adam Frisby2007-04-241-0/+80
* === Dedicated to Jesse. ===lbsa712007-04-221-43/+43
* Comments (Part 2/2)Adam Frisby2007-04-221-0/+24
* Added OpenGridProtocol class - start of the new TCP-based intersim protocol, ...gareth2007-04-211-43/+43
* Part 1/2: Comments (other part will come later)Adam Frisby2007-04-211-0/+18
* Whoops.Adam Frisby2007-04-211-2/+19
* Terrain:Adam Frisby2007-04-201-0/+5
* Terrain:Adam Frisby2007-04-201-0/+5
* In memorium: Jesse Higginbotham (1990-2007)Adam Frisby2007-04-201-0/+12
* Console:Adam Frisby2007-04-201-0/+57
* Changed so that a bin\ScriptEngines\ directory will be searched for scripting...MW2007-04-112-45/+48
* Added POST handler for /sims/ in the grid servergareth2007-04-111-43/+43
* Removing binaries from BasicTerrainAdam Frisby2007-04-115-7/+0
* * built binaries, pdb's and user files should not be under version control.lbsa712007-04-116-31/+123
* Well, it *appears* to compile. Initial SQLite Local Storage module (supports ...Adam Frisby2007-04-114-0/+0
* Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improve...Adam Frisby2007-04-1111-296/+55
* ZOMG Comments!Adam Frisby2007-04-072-0/+39
* Terrain can now import from a specially formatted file.Adam Frisby2007-04-071-0/+27
* Added setHeights1D to allow importing from a 1D arrayAdam Frisby2007-04-071-0/+9
* Port to a 2D Heightmap completeAdam Frisby2007-04-073-0/+85
* I am a freaking idiot.Adam Frisby2007-04-071-1/+1
* Added getHeights1D() function to TerrainEngineAdam Frisby2007-04-061-0/+10
* **BREAKING CHANGE** Changing the way terrain is stored and used internally.Adam Frisby2007-04-0610-12/+235
* And now for some solution files...Adam Frisby2007-04-061-2/+2
* Shelling out a basic terrain manager using the BSD parts of libTerrain, with ...Adam Frisby2007-04-063-0/+93