Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Whoops. | Adam Frisby | 2007-04-21 | 1 | -2/+19 |
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* | Terrain: | Adam Frisby | 2007-04-20 | 1 | -0/+5 |
| | | | | | * Added 'multiply' command since rescale doesnt exactly do what Adam wants. | ||||
* | Terrain: | Adam Frisby | 2007-04-20 | 1 | -0/+5 |
| | | | | | * Added 'rescale' command for normalising a terrain between two values | ||||
* | In memorium: Jesse Higginbotham (1990-2007) | Adam Frisby | 2007-04-20 | 1 | -0/+12 |
| | | | | | | --- * Resource leaks fixed | ||||
* | Console: | Adam Frisby | 2007-04-20 | 1 | -0/+57 |
| | | | | | | | | | | | | * Reorganised and added default handlers to main functions * Removed "regenerate" command, use "terrain regenerate" instead. * Added new "terrain seed" command to set the random seed * Added new "terrain load" command to load a terrain from disk * Added new "terrain save" command to save a terrain to disk Terrain: * Added new export and import functions for some common formats * Added new setSeed function to allow customising the random seed | ||||
* | Changed so that a bin\ScriptEngines\ directory will be searched for ↵ | MW | 2007-04-11 | 2 | -45/+48 |
| | | | | | | | scripting Engines. Added the work in progress JVM scripting engine. | ||||
* | Added POST handler for /sims/ in the grid server | gareth | 2007-04-11 | 1 | -43/+43 |
| | | | | | | | | | Removed asset/user config in grid mode in the region server Added "create user" command in the user server console Begun buggy code to send sim details to the grid at startup Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments | ||||
* | Removing binaries from BasicTerrain | Adam Frisby | 2007-04-11 | 5 | -7/+0 |
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* | * built binaries, pdb's and user files should not be under version control. | lbsa71 | 2007-04-11 | 6 | -31/+123 |
| | | | | | | | * updated vs2005 and nant targets * added some build files * ignored some binaries, pdb's and user files | ||||
* | Well, it *appears* to compile. Initial SQLite Local Storage module (supports ↵ | Adam Frisby | 2007-04-11 | 4 | -0/+0 |
| | | | | saving, deletion and update of prims, but does not yet load them.) | ||||
* | Major ass changes to terrain (now uses libTerrain-BSD!) and all-round ↵ | Adam Frisby | 2007-04-11 | 11 | -296/+55 |
| | | | | improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED** | ||||
* | ZOMG Comments! | Adam Frisby | 2007-04-07 | 2 | -0/+39 |
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* | Terrain can now import from a specially formatted file. | Adam Frisby | 2007-04-07 | 1 | -0/+27 |
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* | Added setHeights1D to allow importing from a 1D array | Adam Frisby | 2007-04-07 | 1 | -0/+9 |
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* | Port to a 2D Heightmap complete | Adam Frisby | 2007-04-07 | 3 | -0/+85 |
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* | I am a freaking idiot. | Adam Frisby | 2007-04-07 | 1 | -1/+1 |
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* | Added getHeights1D() function to TerrainEngine | Adam Frisby | 2007-04-06 | 1 | -0/+10 |
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* | **BREAKING CHANGE** Changing the way terrain is stored and used internally. | Adam Frisby | 2007-04-06 | 10 | -12/+235 |
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* | And now for some solution files... | Adam Frisby | 2007-04-06 | 1 | -2/+2 |
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* | Shelling out a basic terrain manager using the BSD parts of libTerrain, with ↵ | Adam Frisby | 2007-04-06 | 3 | -0/+93 |
the intention to make a more complex version communicating with the main libterrain later via socket. |