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2007-04-11Changed so that a bin\ScriptEngines\ directory will be searched for ↵MW2-45/+48
scripting Engines. Added the work in progress JVM scripting engine.
2007-04-11Added POST handler for /sims/ in the grid servergareth1-43/+43
Removed asset/user config in grid mode in the region server Added "create user" command in the user server console Begun buggy code to send sim details to the grid at startup Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments
2007-04-11Removing binaries from BasicTerrainAdam Frisby5-7/+0
2007-04-11* built binaries, pdb's and user files should not be under version control.lbsa716-31/+123
* updated vs2005 and nant targets * added some build files * ignored some binaries, pdb's and user files
2007-04-11Well, it *appears* to compile. Initial SQLite Local Storage module (supports ↵Adam Frisby4-0/+0
saving, deletion and update of prims, but does not yet load them.)
2007-04-11Major ass changes to terrain (now uses libTerrain-BSD!) and all-round ↵Adam Frisby11-296/+55
improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
2007-04-07ZOMG Comments!Adam Frisby2-0/+39
2007-04-07Terrain can now import from a specially formatted file.Adam Frisby1-0/+27
2007-04-07Added setHeights1D to allow importing from a 1D arrayAdam Frisby1-0/+9
2007-04-07Port to a 2D Heightmap completeAdam Frisby3-0/+85
2007-04-07I am a freaking idiot.Adam Frisby1-1/+1
2007-04-06Added getHeights1D() function to TerrainEngineAdam Frisby1-0/+10
2007-04-06**BREAKING CHANGE** Changing the way terrain is stored and used internally.Adam Frisby10-12/+235
2007-04-06And now for some solution files...Adam Frisby1-2/+2
2007-04-06Shelling out a basic terrain manager using the BSD parts of libTerrain, with ↵Adam Frisby3-0/+93
the intention to make a more complex version communicating with the main libterrain later via socket.