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2007-04-11Well, it *appears* to compile. Initial SQLite Local Storage module (supports ↵Adam Frisby4-0/+0
saving, deletion and update of prims, but does not yet load them.)
2007-04-11Major ass changes to terrain (now uses libTerrain-BSD!) and all-round ↵Adam Frisby11-296/+55
improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
2007-04-07ZOMG Comments!Adam Frisby2-0/+39
2007-04-07Terrain can now import from a specially formatted file.Adam Frisby1-0/+27
2007-04-07Added setHeights1D to allow importing from a 1D arrayAdam Frisby1-0/+9
2007-04-07Port to a 2D Heightmap completeAdam Frisby3-0/+85
2007-04-07I am a freaking idiot.Adam Frisby1-1/+1
2007-04-06Added getHeights1D() function to TerrainEngineAdam Frisby1-0/+10
2007-04-06**BREAKING CHANGE** Changing the way terrain is stored and used internally.Adam Frisby10-12/+235
2007-04-06And now for some solution files...Adam Frisby1-2/+2
2007-04-06Shelling out a basic terrain manager using the BSD parts of libTerrain, with ↵Adam Frisby3-0/+93
the intention to make a more complex version communicating with the main libterrain later via socket.