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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim.Terrain.BasicTerrain
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TerrainEngine.cs
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Author
Age
Files
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*
Comments (Part 2/2)
Adam Frisby
2007-04-22
1
-0
/
+24
*
Part 1/2: Comments (other part will come later)
Adam Frisby
2007-04-21
1
-0
/
+18
*
Whoops.
Adam Frisby
2007-04-21
1
-2
/
+19
*
Terrain:
Adam Frisby
2007-04-20
1
-0
/
+5
*
Terrain:
Adam Frisby
2007-04-20
1
-0
/
+5
*
In memorium: Jesse Higginbotham (1990-2007)
Adam Frisby
2007-04-20
1
-0
/
+12
*
Console:
Adam Frisby
2007-04-20
1
-0
/
+57
*
Changed so that a bin\ScriptEngines\ directory will be searched for scripting...
MW
2007-04-11
1
-2
/
+5
*
Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improve...
Adam Frisby
2007-04-11
1
-28
/
+54
*
ZOMG Comments!
Adam Frisby
2007-04-07
1
-0
/
+20
*
Terrain can now import from a specially formatted file.
Adam Frisby
2007-04-07
1
-0
/
+27
*
Added setHeights1D to allow importing from a 1D array
Adam Frisby
2007-04-07
1
-0
/
+9
*
Port to a 2D Heightmap complete
Adam Frisby
2007-04-07
1
-0
/
+1
*
I am a freaking idiot.
Adam Frisby
2007-04-07
1
-1
/
+1
*
Added getHeights1D() function to TerrainEngine
Adam Frisby
2007-04-06
1
-0
/
+10
*
**BREAKING CHANGE** Changing the way terrain is stored and used internally.
Adam Frisby
2007-04-06
1
-0
/
+64