Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Added try{}catch{} to RunTerrainCmd | Adam Frisby | 2007-04-24 | 1 | -70/+99 |
| | | | | | | * Exposed Thermal Erosion functions to RunTerrainCmd * Exposed Aerobic Erosion functions to RunTerrainCmd | ||||
* | Moved console input-handling function "RunTerrainCmd" into BasicTerrain ↵ | Adam Frisby | 2007-04-24 | 1 | -0/+80 |
| | | | | itself, this allows independent versions of BasicTerrain to have different functionality exposed directly. | ||||
* | Comments (Part 2/2) | Adam Frisby | 2007-04-22 | 1 | -0/+24 |
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* | Part 1/2: Comments (other part will come later) | Adam Frisby | 2007-04-21 | 1 | -0/+18 |
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* | Whoops. | Adam Frisby | 2007-04-21 | 1 | -2/+19 |
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* | Terrain: | Adam Frisby | 2007-04-20 | 1 | -0/+5 |
| | | | | | * Added 'multiply' command since rescale doesnt exactly do what Adam wants. | ||||
* | Terrain: | Adam Frisby | 2007-04-20 | 1 | -0/+5 |
| | | | | | * Added 'rescale' command for normalising a terrain between two values | ||||
* | In memorium: Jesse Higginbotham (1990-2007) | Adam Frisby | 2007-04-20 | 1 | -0/+12 |
| | | | | | | --- * Resource leaks fixed | ||||
* | Console: | Adam Frisby | 2007-04-20 | 1 | -0/+57 |
| | | | | | | | | | | | | * Reorganised and added default handlers to main functions * Removed "regenerate" command, use "terrain regenerate" instead. * Added new "terrain seed" command to set the random seed * Added new "terrain load" command to load a terrain from disk * Added new "terrain save" command to save a terrain to disk Terrain: * Added new export and import functions for some common formats * Added new setSeed function to allow customising the random seed | ||||
* | Changed so that a bin\ScriptEngines\ directory will be searched for ↵ | MW | 2007-04-11 | 1 | -2/+5 |
| | | | | | | | scripting Engines. Added the work in progress JVM scripting engine. | ||||
* | Major ass changes to terrain (now uses libTerrain-BSD!) and all-round ↵ | Adam Frisby | 2007-04-11 | 1 | -28/+54 |
| | | | | improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED** | ||||
* | ZOMG Comments! | Adam Frisby | 2007-04-07 | 1 | -0/+20 |
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* | Terrain can now import from a specially formatted file. | Adam Frisby | 2007-04-07 | 1 | -0/+27 |
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* | Added setHeights1D to allow importing from a 1D array | Adam Frisby | 2007-04-07 | 1 | -0/+9 |
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* | Port to a 2D Heightmap complete | Adam Frisby | 2007-04-07 | 1 | -0/+1 |
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* | I am a freaking idiot. | Adam Frisby | 2007-04-07 | 1 | -1/+1 |
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* | Added getHeights1D() function to TerrainEngine | Adam Frisby | 2007-04-06 | 1 | -0/+10 |
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* | **BREAKING CHANGE** Changing the way terrain is stored and used internally. | Adam Frisby | 2007-04-06 | 1 | -0/+64 |