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path: root/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs (follow)
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* Changed so that a bin\ScriptEngines\ directory will be searched for ↵MW2007-04-111-2/+5
| | | | | | | scripting Engines. Added the work in progress JVM scripting engine.
* Major ass changes to terrain (now uses libTerrain-BSD!) and all-round ↵Adam Frisby2007-04-111-28/+54
| | | | improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
* ZOMG Comments!Adam Frisby2007-04-071-0/+20
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* Terrain can now import from a specially formatted file.Adam Frisby2007-04-071-0/+27
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* Added setHeights1D to allow importing from a 1D arrayAdam Frisby2007-04-071-0/+9
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* Port to a 2D Heightmap completeAdam Frisby2007-04-071-0/+1
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* I am a freaking idiot.Adam Frisby2007-04-071-1/+1
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* Added getHeights1D() function to TerrainEngineAdam Frisby2007-04-061-0/+10
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* **BREAKING CHANGE** Changing the way terrain is stored and used internally.Adam Frisby2007-04-061-0/+64