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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim.Terrain.BasicTerrain
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TerrainEngine.cs
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2007-05-24
Some more code refactoring, plus a restructuring of the directories so that t...
MW
1
-453
/
+0
2007-05-24
Added "terrain save grdmap <filename> <gradientmap>" function to console. Gra...
Adam Frisby
1
-0
/
+5
2007-05-24
* Reduced effect of terraforming brushes by 1000%.
Adam Frisby
1
-0
/
+41
2007-04-24
* Added try{}catch{} to RunTerrainCmd
Adam Frisby
1
-70
/
+99
2007-04-24
Moved console input-handling function "RunTerrainCmd" into BasicTerrain itsel...
Adam Frisby
1
-0
/
+80
2007-04-22
Comments (Part 2/2)
Adam Frisby
1
-0
/
+24
2007-04-21
Part 1/2: Comments (other part will come later)
Adam Frisby
1
-0
/
+18
2007-04-21
Whoops.
Adam Frisby
1
-2
/
+19
2007-04-20
Terrain:
Adam Frisby
1
-0
/
+5
2007-04-20
Terrain:
Adam Frisby
1
-0
/
+5
2007-04-20
In memorium: Jesse Higginbotham (1990-2007)
Adam Frisby
1
-0
/
+12
2007-04-20
Console:
Adam Frisby
1
-0
/
+57
2007-04-11
Changed so that a bin\ScriptEngines\ directory will be searched for scripting...
MW
1
-2
/
+5
2007-04-11
Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improve...
Adam Frisby
1
-28
/
+54
2007-04-07
ZOMG Comments!
Adam Frisby
1
-0
/
+20
2007-04-07
Terrain can now import from a specially formatted file.
Adam Frisby
1
-0
/
+27
2007-04-07
Added setHeights1D to allow importing from a 1D array
Adam Frisby
1
-0
/
+9
2007-04-07
Port to a 2D Heightmap complete
Adam Frisby
1
-0
/
+1
2007-04-07
I am a freaking idiot.
Adam Frisby
1
-1
/
+1
2007-04-06
Added getHeights1D() function to TerrainEngine
Adam Frisby
1
-0
/
+10
2007-04-06
**BREAKING CHANGE** Changing the way terrain is stored and used internally.
Adam Frisby
1
-0
/
+64