| Commit message (Collapse) | Author | Age | Files | Lines |
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the Grid servers can be a separate solution to the region server.
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* Added new exportImage() function to BasicTerrain which will output a gradient-mapped image of the terrain which can be uploaded to the grid for things like world map images. (shiinnny), will update later with an improved version using the bilinear quad method employed in client terrain rendering.
* Rebuild project & build files for basicterrain with System.Drawing dependency. Prebuild updated.
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class a bit and added a WorldBase class (that World now inherits from)
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Imported crappy monodevelop GTK# manager app (tis embarrassing)
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* updated vs2005 and nant targets
* added some build files
* ignored some binaries, pdb's and user files
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improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
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the intention to make a more complex version communicating with the main libterrain later via socket.
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