Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Some more code refactoring, plus a restructuring of the directories so that ↵ | MW | 2007-05-24 | 1 | -182/+0 |
| | | | | the Grid servers can be a separate solution to the region server. | ||||
* | EXTERM-INATED. (Add warnings produced by WriteLine change have been updated ↵ | Adam Frisby | 2007-05-12 | 1 | -9/+9 |
| | | | | to include Log Priority) | ||||
* | Dumb mistake - forgot to assign the datastore variable | Adam Frisby | 2007-04-27 | 1 | -0/+1 |
| | |||||
* | Major ass commit | Adam Frisby | 2007-04-27 | 1 | -11/+18 |
| | | | | | Added new "Datastore" parameter to simconfig.xml which is passed to storage engines via a new Initialise() function. | ||||
* | Small clean up of files and directories | MW | 2007-04-25 | 1 | -1/+1 |
| | |||||
* | Major ass changes to terrain (now uses libTerrain-BSD!) and all-round ↵ | Adam Frisby | 2007-04-11 | 1 | -3/+3 |
| | | | | improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED** | ||||
* | compiles and works just weird terrain problem (and terrain saving is ↵ | MW | 2007-04-06 | 1 | -0/+2 |
| | | | | currently not functional) | ||||
* | Now back to compiling, just no terrain generation at the moment | MW | 2007-04-06 | 1 | -4/+5 |
| | |||||
* | Moved database storage of the world map to the Db4LocalStorage so its in the ↵ | MW | 2007-04-02 | 1 | -1/+46 |
| | | | | same database as in world prims are stored. | ||||
* | brought zircon branch into trunk | gareth | 2007-03-22 | 1 | -0/+126 |