Commit message (Collapse) | Author | Files | Lines | ||
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2007-05-24 | Some more code refactoring, plus a restructuring of the directories so that ↵ | MW | 1 | -182/+0 | |
the Grid servers can be a separate solution to the region server. | |||||
2007-05-12 | EXTERM-INATED. (Add warnings produced by WriteLine change have been updated ↵ | Adam Frisby | 1 | -9/+9 | |
to include Log Priority) | |||||
2007-04-27 | Dumb mistake - forgot to assign the datastore variable | Adam Frisby | 1 | -0/+1 | |
2007-04-27 | Major ass commit | Adam Frisby | 1 | -11/+18 | |
Added new "Datastore" parameter to simconfig.xml which is passed to storage engines via a new Initialise() function. | |||||
2007-04-25 | Small clean up of files and directories | MW | 1 | -1/+1 | |
2007-04-11 | Major ass changes to terrain (now uses libTerrain-BSD!) and all-round ↵ | Adam Frisby | 1 | -3/+3 | |
improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED** | |||||
2007-04-06 | compiles and works just weird terrain problem (and terrain saving is ↵ | MW | 1 | -0/+2 | |
currently not functional) | |||||
2007-04-06 | Now back to compiling, just no terrain generation at the moment | MW | 1 | -4/+5 | |
2007-04-02 | Moved database storage of the world map to the Db4LocalStorage so its in the ↵ | MW | 1 | -1/+46 | |
same database as in world prims are stored. | |||||
2007-03-22 | brought zircon branch into trunk | gareth | 1 | -21/+8 | |
2007-03-08 | Primitive's shape and scale are now saved into database and reloaded. | MW | 1 | -7/+27 | |
New ServerConsole command: regenerate - will regenerate the terrain of the whole sim. | |||||
2007-03-08 | Another attemp to fix the Session Logout bug | MW | 1 | -0/+119 | |
World map data is now saved in database and recovered on startup. Primitives are now backed up to a local database and reloaded on startup. |