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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim.RegionServer
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Author
Age
Files
Lines
*
Terrain / Physics / Storage:
Adam Frisby
2007-04-21
1
-2
/
+9
*
Config:
Adam Frisby
2007-04-21
1
-3
/
+3
*
Terrain:
Adam Frisby
2007-04-20
1
-0
/
+5
*
Terrain:
Adam Frisby
2007-04-20
1
-0
/
+5
*
Hopefully fixed the forward slash bug in the gridurl set up
MW
2007-04-20
1
-7
/
+16
*
Console:
Adam Frisby
2007-04-20
1
-3
/
+75
*
(no commit message)
MW
2007-04-17
1
-437
/
+0
*
Yet another command line option (really need to get all these moved into a co...
MW
2007-04-17
2
-2
/
+9
*
Hopefully undid the murder I committed in the last commit
MW
2007-04-17
2
-22
/
+25
*
A few fixes and stopped sim crossing being attempted in sandbox mode
MW
2007-04-17
6
-195
/
+228
*
Created skeleton SimComms.cs for sim<->sim UDP circuits
gareth
2007-04-17
3
-4
/
+476
*
Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be...
gareth
2007-04-17
4
-18
/
+142
*
Started to fix sandbox mode
MW
2007-04-15
1
-59
/
+72
*
unbroke sandbox mode
gareth
2007-04-15
1
-2
/
+2
*
W00t! multiple sims!
gareth
2007-04-15
4
-32
/
+93
*
Fixed weird XML/HTTP bugs
gareth
2007-04-13
1
-2
/
+4
*
aaaaaaarrrrrrrrrggggghhhhhhhh why oh why?
gareth
2007-04-12
1
-5
/
+9
*
* Replaced GridHTTPServer and UserHTTPServer with BaseHttpServer
lbsa71
2007-04-11
4
-18
/
+17
*
* Started on converting UserHTTPServer to BaseHttpServer
lbsa71
2007-04-11
2
-14
/
+14
*
Renamed the Servers directory to OpenSim.Servers
MW
2007-04-11
1
-1
/
+1
*
small improvement to the jvm and test script
MW
2007-04-11
1
-0
/
+1
*
First basic test script now works in the jvm scripting engine.
MW
2007-04-11
2
-5
/
+127
*
Changed so that a bin\ScriptEngines\ directory will be searched for scripting...
MW
2007-04-11
4
-87
/
+117
*
(no commit message)
MW
2007-04-11
1
-39
/
+44
*
Added POST handler for /sims/ in the grid server
gareth
2007-04-11
3
-146
/
+123
*
* nant building again
lbsa71
2007-04-11
1
-1
/
+1
*
* built binaries, pdb's and user files should not be under version control.
lbsa71
2007-04-11
2
-112
/
+107
*
Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improve...
Adam Frisby
2007-04-11
2
-8
/
+8
*
(no commit message)
MW
2007-04-10
2
-25
/
+30
*
And now clothes update and show for all users
gareth
2007-04-10
1
-0
/
+16
*
Fixed avatar appearance not updating issue as per bug report #79
gareth
2007-04-10
1
-1
/
+2
*
Avatar now stands still and does the normal animation stuff
gareth
2007-04-10
1
-1
/
+10
*
Fixed "teh bug"
gareth
2007-04-10
2
-81
/
+83
*
Documentation!
Adam Frisby
2007-04-07
2
-1
/
+31
*
compiles and works just weird terrain problem (and terrain saving is currentl...
MW
2007-04-06
1
-1
/
+11
*
Now back to compiling, just no terrain generation at the moment
MW
2007-04-06
2
-6
/
+6
*
**BREAKING CHANGE** Changing the way terrain is stored and used internally.
Adam Frisby
2007-04-06
5
-58
/
+53
*
very very few changes, but just commiting so that svn it upto date with my lo...
MW
2007-04-06
3
-2
/
+12
*
more work on Primitive2
MW
2007-04-04
3
-43
/
+152
*
no SimUUID in OpenSimMain
gareth
2007-04-04
1
-3
/
+1
*
Added SimUUID
gareth
2007-04-04
2
-16
/
+22
*
Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now.
MW
2007-04-04
5
-198
/
+237
*
Split Avatar class into three partial classes (hopefully will make it easier ...
MW
2007-04-04
8
-286
/
+389
*
* Added Primitive2 to vs2005 solution (again)
lbsa71
2007-04-04
2
-0
/
+4
*
Seems that I didn't actually include the Primitive2.cs file in the earlier co...
MW
2007-04-04
1
-0
/
+254
*
* Added Primitive2 to vs2005 solution
lbsa71
2007-04-04
2
-105
/
+96
*
Started to clean up/ rewrite Primitive class , currently the new version is c...
MW
2007-04-04
4
-62
/
+64
*
Finished initial sim<>Grid login (kinda)
gareth
2007-04-03
2
-78
/
+79
*
* The world can not contain ScriptFactories that creates unique instances of ...
lbsa71
2007-04-03
6
-60
/
+74
*
* Extended Script API with GetRandomAvatar
lbsa71
2007-04-03
11
-74
/
+159
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