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2007-04-11Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improve...Adam Frisby2-8/+8
2007-04-10(no commit message)MW2-25/+30
2007-04-10And now clothes update and show for all usersgareth1-0/+16
2007-04-10Fixed avatar appearance not updating issue as per bug report #79gareth1-1/+2
2007-04-10Avatar now stands still and does the normal animation stuffgareth1-1/+10
2007-04-10Fixed "teh bug"gareth2-81/+83
2007-04-07Documentation!Adam Frisby2-1/+31
2007-04-06compiles and works just weird terrain problem (and terrain saving is currentl...MW1-1/+11
2007-04-06Now back to compiling, just no terrain generation at the momentMW2-6/+6
2007-04-06**BREAKING CHANGE** Changing the way terrain is stored and used internally.Adam Frisby5-58/+53
2007-04-06very very few changes, but just commiting so that svn it upto date with my lo...MW3-2/+12
2007-04-04more work on Primitive2MW3-43/+152
2007-04-04no SimUUID in OpenSimMaingareth1-3/+1
2007-04-04Added SimUUIDgareth2-16/+22
2007-04-04Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now.MW5-198/+237
2007-04-04Split Avatar class into three partial classes (hopefully will make it easier ...MW8-286/+389
2007-04-04* Added Primitive2 to vs2005 solution (again)lbsa712-0/+4
2007-04-04Seems that I didn't actually include the Primitive2.cs file in the earlier co...MW1-0/+254
2007-04-04* Added Primitive2 to vs2005 solutionlbsa712-105/+96
2007-04-04Started to clean up/ rewrite Primitive class , currently the new version is c...MW4-62/+64
2007-04-03Finished initial sim<>Grid login (kinda)gareth2-78/+79
2007-04-03* The world can not contain ScriptFactories that creates unique instances of ...lbsa716-60/+74
2007-04-03* Extended Script API with GetRandomAvatarlbsa7111-74/+159
2007-04-03Another temporary bug fix attempt, this time for the packet overflow problem,...MW1-7/+11
2007-04-03attempt at a temporary fix to the shirt creation bug. (Its only temporary as ...MW1-1/+1
2007-04-03Added easier way to add "scripts" to prims: to add Libsa71's test script, cre...MW2-1/+88
2007-04-03* Script prototypelbsa717-36/+213
2007-04-03Limited (hacked) object linking. Note: once you have linked a set of prims to...MW2-3/+33
2007-04-03Temporary fix for the object taking bugMW6-68/+28
2007-04-02OpenSim no longer uses OpenSim.Config.SimConfigDb4o, it now uses OpenSim.Gene...MW5-20/+283
2007-04-02Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic con...MW2-69/+70
2007-04-02Added /simstatus REST handlergareth1-0/+5
2007-04-02Moved database storage of the world map to the Db4LocalStorage so its in the ...MW3-191/+198
2007-04-02Added OpenUser.Config projectgareth1-186/+186
2007-04-02(no commit message)MW1-0/+10
2007-04-02Fixed VS2005 solution/project filesMW1-186/+186
2007-04-02Added new REST protocol (partially complete)gareth2-261/+255
2007-04-01More refactoringMW5-69/+129
2007-04-01More cleaning up of SimClient and packet handlingMW4-60/+58
2007-04-01Moved more packet types to handlersMW3-130/+147
2007-04-01More work on adding Packets handlers and tested the first handler. MW3-78/+115
2007-03-31Added Packet handlers to SimClient MW2-353/+402
2007-03-31Can now Rez and DeRez objects (take to and from inventory).MW6-35/+278
2007-03-31(no commit message)MW2-50/+57
2007-03-30Some very basic terraforming, can raise and lower the terrain, but currently ...MW4-214/+287
2007-03-30(no commit message)MW1-2/+1
2007-03-30Clothing now seems to work (though there are likely to still be some problems)MW2-3/+25
2007-03-30Removed a few comments sent to the consoleMW2-8/+3
2007-03-30Should now be able to create and edit NotecardsMW3-2/+30
2007-03-30Started to add a few features to the web front end that should be useful duri...MW2-5/+44