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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
*
Attempt to fix trunk which someone broke <looks innocent>
MW
2007-05-17
1
-0
/
+1
*
Check it builds before you commit
MW
2007-05-17
1
-0
/
+5
*
Some work on the new SceneObject and primitive2 classes
MW
2007-05-17
1
-0
/
+54
*
More OO and abstract goodness for Gareth to drool over. Cleaned up the World ...
MW
2007-05-17
3
-183
/
+296
*
* sing loud, sing proud, sing from the heart
lbsa71
2007-05-16
2
-3
/
+2
*
* here goes nothing...
lbsa71
2007-05-16
1
-1
/
+1
*
* uncommented offending code
lbsa71
2007-05-16
1
-7
/
+0
*
FIXED THE BUILD!
gareth
2007-05-16
1
-2
/
+2
*
* removed unused new-login.dat
lbsa71
2007-05-16
1
-14
/
+25
*
started to refactor startup code and to move udp server code out to its own c...
MW
2007-05-16
4
-0
/
+0
*
Added RemoveAvatar() method to physics plugins, should be called on log out (...
MW
2007-05-15
2
-0
/
+8
*
updated Build/project files to include the new projects and new files.
MW
2007-05-15
1
-0
/
+17
*
Added some sanity checks to AddViewerAgent to prevent duplicate addition (now...
Adam Frisby
2007-05-14
1
-2
/
+16
*
Changed to slightly better textures for the map: a blue one for the sea and o...
MW
2007-05-13
1
-1
/
+1
*
Added very basic support for maps (likely to only work in sandbox mode due to...
MW
2007-05-13
3
-9
/
+48
*
93 warnings in the compiler, 93 warnings appear, you fix one up, create two m...
Adam Frisby
2007-05-12
4
-38
/
+38
*
Increased the flying speed
MW
2007-05-12
2
-1
/
+6
*
finally some time to do some more work on the primitive2 refactor/rewrite/bug...
MW
2007-05-11
1
-68
/
+65
*
* Removed superfluous int to prevent warning
Adam Frisby
2007-05-04
1
-1
/
+0
*
fixed the VS 2005 solution/ project files.
MW
2007-04-30
3
-5
/
+38
*
Major ass commit
Adam Frisby
2007-04-27
1
-0
/
+4
*
At last: avatar-template.dat is no more
MW
2007-04-26
1
-5
/
+13
*
Mostly working again.
MW
2007-04-26
3
-6
/
+39
*
updated to use lastest version of libsl but is currently broke when using SL ...
MW
2007-04-25
4
-14
/
+48
*
Small clean up of files and directories
MW
2007-04-25
8
-62
/
+7
*
Added mutex instead of lock for update
Adam Frisby
2007-04-22
1
-37
/
+37
*
Needs testing.
Adam Frisby
2007-04-22
2
-2
/
+9
*
Added lock around World.Update to prevent multiple updates occuring simultane...
Adam Frisby
2007-04-22
1
-32
/
+37
*
SimClient: Added Try/Catch over block of code which is triggering an exceptio...
Adam Frisby
2007-04-22
1
-0
/
+6
*
Removed last references to ancient LandMap[] array.
Adam Frisby
2007-04-22
1
-2
/
+1
*
Commented first 50% of World.cs's functions with /// tags
Adam Frisby
2007-04-22
1
-0
/
+64
*
Small fix
Adam Frisby
2007-04-22
1
-0
/
+1
*
Added exception handling to each function in World.cs - code is assumed stabl...
Adam Frisby
2007-04-22
1
-224
/
+369
*
Terrain / Physics / Storage:
Adam Frisby
2007-04-21
1
-2
/
+9
*
Hopefully undid the murder I committed in the last commit
MW
2007-04-17
1
-21
/
+22
*
A few fixes and stopped sim crossing being attempted in sandbox mode
MW
2007-04-17
3
-26
/
+33
*
Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be...
gareth
2007-04-17
2
-3
/
+20
*
W00t! multiple sims!
gareth
2007-04-15
2
-14
/
+18
*
* Replaced GridHTTPServer and UserHTTPServer with BaseHttpServer
lbsa71
2007-04-11
2
-2
/
+1
*
small improvement to the jvm and test script
MW
2007-04-11
1
-0
/
+1
*
First basic test script now works in the jvm scripting engine.
MW
2007-04-11
2
-5
/
+127
*
Changed so that a bin\ScriptEngines\ directory will be searched for scripting...
MW
2007-04-11
1
-4
/
+30
*
Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improve...
Adam Frisby
2007-04-11
2
-8
/
+8
*
(no commit message)
MW
2007-04-10
1
-7
/
+12
*
And now clothes update and show for all users
gareth
2007-04-10
1
-0
/
+16
*
Fixed avatar appearance not updating issue as per bug report #79
gareth
2007-04-10
1
-1
/
+2
*
Documentation!
Adam Frisby
2007-04-07
1
-1
/
+11
*
compiles and works just weird terrain problem (and terrain saving is currentl...
MW
2007-04-06
1
-1
/
+11
*
Now back to compiling, just no terrain generation at the moment
MW
2007-04-06
1
-5
/
+5
*
**BREAKING CHANGE** Changing the way terrain is stored and used internally.
Adam Frisby
2007-04-06
3
-38
/
+22
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