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My fork of OpenSim for IG and MG, called SledjChisl.
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Files
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2007-05-17
Attempt to fix trunk which someone broke <looks innocent>
MW
1
-0
/
+1
2007-05-17
Check it builds before you commit
MW
1
-0
/
+5
2007-05-17
Some work on the new SceneObject and primitive2 classes
MW
1
-0
/
+54
2007-05-17
More OO and abstract goodness for Gareth to drool over. Cleaned up the World ...
MW
3
-183
/
+296
2007-05-16
* sing loud, sing proud, sing from the heart
lbsa71
2
-3
/
+2
2007-05-16
* here goes nothing...
lbsa71
1
-1
/
+1
2007-05-16
* uncommented offending code
lbsa71
1
-7
/
+0
2007-05-16
FIXED THE BUILD!
gareth
1
-2
/
+2
2007-05-16
* removed unused new-login.dat
lbsa71
1
-14
/
+25
2007-05-16
started to refactor startup code and to move udp server code out to its own c...
MW
4
-0
/
+0
2007-05-15
Added RemoveAvatar() method to physics plugins, should be called on log out (...
MW
2
-0
/
+8
2007-05-15
updated Build/project files to include the new projects and new files.
MW
1
-0
/
+17
2007-05-14
Added some sanity checks to AddViewerAgent to prevent duplicate addition (now...
Adam Frisby
1
-2
/
+16
2007-05-13
Changed to slightly better textures for the map: a blue one for the sea and o...
MW
1
-1
/
+1
2007-05-13
Added very basic support for maps (likely to only work in sandbox mode due to...
MW
3
-9
/
+48
2007-05-12
93 warnings in the compiler, 93 warnings appear, you fix one up, create two m...
Adam Frisby
4
-38
/
+38
2007-05-12
Increased the flying speed
MW
2
-1
/
+6
2007-05-11
finally some time to do some more work on the primitive2 refactor/rewrite/bug...
MW
1
-68
/
+65
2007-05-04
* Removed superfluous int to prevent warning
Adam Frisby
1
-1
/
+0
2007-04-30
fixed the VS 2005 solution/ project files.
MW
3
-5
/
+38
2007-04-27
Major ass commit
Adam Frisby
1
-0
/
+4
2007-04-26
At last: avatar-template.dat is no more
MW
1
-5
/
+13
2007-04-26
Mostly working again.
MW
3
-6
/
+39
2007-04-25
updated to use lastest version of libsl but is currently broke when using SL ...
MW
4
-14
/
+48
2007-04-25
Small clean up of files and directories
MW
8
-62
/
+7
2007-04-22
Added mutex instead of lock for update
Adam Frisby
1
-37
/
+37
2007-04-22
Needs testing.
Adam Frisby
2
-2
/
+9
2007-04-22
Added lock around World.Update to prevent multiple updates occuring simultane...
Adam Frisby
1
-32
/
+37
2007-04-22
SimClient: Added Try/Catch over block of code which is triggering an exceptio...
Adam Frisby
1
-0
/
+6
2007-04-22
Removed last references to ancient LandMap[] array.
Adam Frisby
1
-2
/
+1
2007-04-22
Commented first 50% of World.cs's functions with /// tags
Adam Frisby
1
-0
/
+64
2007-04-22
Small fix
Adam Frisby
1
-0
/
+1
2007-04-22
Added exception handling to each function in World.cs - code is assumed stabl...
Adam Frisby
1
-224
/
+369
2007-04-21
Terrain / Physics / Storage:
Adam Frisby
1
-2
/
+9
2007-04-17
Hopefully undid the murder I committed in the last commit
MW
1
-21
/
+22
2007-04-17
A few fixes and stopped sim crossing being attempted in sandbox mode
MW
3
-26
/
+33
2007-04-17
Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be...
gareth
2
-3
/
+20
2007-04-15
W00t! multiple sims!
gareth
2
-14
/
+18
2007-04-11
* Replaced GridHTTPServer and UserHTTPServer with BaseHttpServer
lbsa71
2
-2
/
+1
2007-04-11
small improvement to the jvm and test script
MW
1
-0
/
+1
2007-04-11
First basic test script now works in the jvm scripting engine.
MW
2
-5
/
+127
2007-04-11
Changed so that a bin\ScriptEngines\ directory will be searched for scripting...
MW
1
-4
/
+30
2007-04-11
Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improve...
Adam Frisby
2
-8
/
+8
2007-04-10
(no commit message)
MW
1
-7
/
+12
2007-04-10
And now clothes update and show for all users
gareth
1
-0
/
+16
2007-04-10
Fixed avatar appearance not updating issue as per bug report #79
gareth
1
-1
/
+2
2007-04-07
Documentation!
Adam Frisby
1
-1
/
+11
2007-04-06
compiles and works just weird terrain problem (and terrain saving is currentl...
MW
1
-1
/
+11
2007-04-06
Now back to compiling, just no terrain generation at the moment
MW
1
-5
/
+5
2007-04-06
**BREAKING CHANGE** Changing the way terrain is stored and used internally.
Adam Frisby
3
-38
/
+22
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