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path: root/OpenSim.RegionServer/world/World.cs (follow)
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* More refactoring.MW2007-05-221-0/+2
* More work on adding Events to ClientView (and registering to handle those eve...MW2007-05-211-0/+5
* Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ,...MW2007-05-211-8/+26
* * minor refactoring for readability (and to lessen greed)lbsa712007-05-211-21/+26
* Border crossing back to mostly working, still seems a problem in that you nee...MW2007-05-191-1/+1
* More OO and abstract goodness for Gareth to drool over. Cleaned up the World ...MW2007-05-171-183/+119
* * sing loud, sing proud, sing from the heartlbsa712007-05-161-2/+1
* * uncommented offending codelbsa712007-05-161-7/+0
* FIXED THE BUILD!gareth2007-05-161-2/+2
* Added RemoveAvatar() method to physics plugins, should be called on log out (...MW2007-05-151-0/+4
* Added some sanity checks to AddViewerAgent to prevent duplicate addition (now...Adam Frisby2007-05-141-2/+16
* Added very basic support for maps (likely to only work in sandbox mode due to...MW2007-05-131-2/+3
* 93 warnings in the compiler, 93 warnings appear, you fix one up, create two m...Adam Frisby2007-05-121-31/+31
* fixed the VS 2005 solution/ project files.MW2007-04-301-1/+1
* Major ass commitAdam Frisby2007-04-271-0/+4
* Mostly working again.MW2007-04-261-1/+1
* updated to use lastest version of libsl but is currently broke when using SL ...MW2007-04-251-1/+1
* Small clean up of files and directoriesMW2007-04-251-3/+3
* Added mutex instead of lock for updateAdam Frisby2007-04-221-37/+37
* Needs testing.Adam Frisby2007-04-221-2/+2
* Added lock around World.Update to prevent multiple updates occuring simultane...Adam Frisby2007-04-221-32/+37
* Removed last references to ancient LandMap[] array.Adam Frisby2007-04-221-2/+1
* Commented first 50% of World.cs's functions with /// tagsAdam Frisby2007-04-221-0/+64
* Small fixAdam Frisby2007-04-221-0/+1
* Added exception handling to each function in World.cs - code is assumed stabl...Adam Frisby2007-04-221-224/+369
* Terrain / Physics / Storage:Adam Frisby2007-04-211-2/+9
* Hopefully undid the murder I committed in the last commitMW2007-04-171-21/+22
* A few fixes and stopped sim crossing being attempted in sandbox modeMW2007-04-171-3/+3
* W00t! multiple sims!gareth2007-04-151-13/+16
* First basic test script now works in the jvm scripting engine. MW2007-04-111-5/+5
* Changed so that a bin\ScriptEngines\ directory will be searched for scripting...MW2007-04-111-4/+30
* Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improve...Adam Frisby2007-04-111-6/+6
* compiles and works just weird terrain problem (and terrain saving is currentl...MW2007-04-061-1/+11
* Now back to compiling, just no terrain generation at the momentMW2007-04-061-5/+5
* **BREAKING CHANGE** Changing the way terrain is stored and used internally.Adam Frisby2007-04-061-14/+16
* very very few changes, but just commiting so that svn it upto date with my lo...MW2007-04-061-0/+4
* Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now.MW2007-04-041-195/+29
* Split Avatar class into three partial classes (hopefully will make it easier ...MW2007-04-041-0/+4
* Started to clean up/ rewrite Primitive class , currently the new version is c...MW2007-04-041-24/+8
* * The world can not contain ScriptFactories that creates unique instances of ...lbsa712007-04-031-30/+19
* * Extended Script API with GetRandomAvatarlbsa712007-04-031-3/+3
* Added easier way to add "scripts" to prims: to add Libsa71's test script, cre...MW2007-04-031-1/+62
* * Script prototypelbsa712007-04-031-10/+27
* OpenSim no longer uses OpenSim.Config.SimConfigDb4o, it now uses OpenSim.Gene...MW2007-04-021-3/+1
* Moved database storage of the world map to the Db4LocalStorage so its in the ...MW2007-04-021-3/+8
* More cleaning up of SimClient and packet handlingMW2007-04-011-1/+2
* Moved more packet types to handlersMW2007-04-011-23/+53
* More work on adding Packets handlers and tested the first handler. MW2007-04-011-0/+45
* Can now Rez and DeRez objects (take to and from inventory).MW2007-03-311-19/+103
* Some very basic terraforming, can raise and lower the terrain, but currently ...MW2007-03-301-211/+250