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path: root/OpenSim.RegionServer/world/World.cs (unfollow)
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2007-04-30fixed the VS 2005 solution/ project files.MW1-1/+1
2007-04-27Major ass commitAdam Frisby1-0/+4
2007-04-26Mostly working again.MW1-1/+1
2007-04-25updated to use lastest version of libsl but is currently broke when using SL ...MW1-1/+1
2007-04-25Small clean up of files and directoriesMW1-3/+3
2007-04-22Added mutex instead of lock for updateAdam Frisby1-37/+37
2007-04-22Needs testing.Adam Frisby1-2/+2
2007-04-22Added lock around World.Update to prevent multiple updates occuring simultane...Adam Frisby1-32/+37
2007-04-22Removed last references to ancient LandMap[] array.Adam Frisby1-2/+1
2007-04-22Commented first 50% of World.cs's functions with /// tagsAdam Frisby1-0/+64
2007-04-22Small fixAdam Frisby1-0/+1
2007-04-22Added exception handling to each function in World.cs - code is assumed stabl...Adam Frisby1-224/+369
2007-04-21Terrain / Physics / Storage:Adam Frisby1-2/+9
2007-04-17Hopefully undid the murder I committed in the last commitMW1-21/+22
2007-04-17A few fixes and stopped sim crossing being attempted in sandbox modeMW1-3/+3
2007-04-15W00t! multiple sims!gareth1-13/+16
2007-04-11First basic test script now works in the jvm scripting engine. MW1-5/+5
2007-04-11Changed so that a bin\ScriptEngines\ directory will be searched for scripting...MW1-4/+30
2007-04-11Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improve...Adam Frisby1-6/+6
2007-04-06compiles and works just weird terrain problem (and terrain saving is currentl...MW1-1/+11
2007-04-06Now back to compiling, just no terrain generation at the momentMW1-5/+5
2007-04-06**BREAKING CHANGE** Changing the way terrain is stored and used internally.Adam Frisby1-14/+16
2007-04-06very very few changes, but just commiting so that svn it upto date with my lo...MW1-0/+4
2007-04-04Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now.MW1-195/+29
2007-04-04Split Avatar class into three partial classes (hopefully will make it easier ...MW1-0/+4
2007-04-04Started to clean up/ rewrite Primitive class , currently the new version is c...MW1-24/+8
2007-04-03* The world can not contain ScriptFactories that creates unique instances of ...lbsa711-30/+19
2007-04-03* Extended Script API with GetRandomAvatarlbsa711-3/+3
2007-04-03Added easier way to add "scripts" to prims: to add Libsa71's test script, cre...MW1-1/+62
2007-04-03* Script prototypelbsa711-10/+27
2007-04-02OpenSim no longer uses OpenSim.Config.SimConfigDb4o, it now uses OpenSim.Gene...MW1-3/+1
2007-04-02Moved database storage of the world map to the Db4LocalStorage so its in the ...MW1-3/+8
2007-04-01More cleaning up of SimClient and packet handlingMW1-1/+2
2007-04-01Moved more packet types to handlersMW1-23/+53
2007-04-01More work on adding Packets handlers and tested the first handler. MW1-0/+45
2007-03-31Can now Rez and DeRez objects (take to and from inventory).MW1-19/+103
2007-03-30Some very basic terraforming, can raise and lower the terrain, but currently ...MW1-211/+250
2007-03-28RIP OpenSimRoot. (removed)MW1-29/+71
2007-03-27* revert the revert - begin the beguinelbsa711-11/+20
2007-03-27* Reverting todays work. It was worth a try.lbsa711-22/+11
2007-03-27* Continued refactoring away OpenSimRoot - now it's down to the final 2.lbsa711-11/+22
2007-03-27* Now there's one Console class, and instead the apps responds to cmd's and s...lbsa711-1/+1
2007-03-24Uncommented linegareth1-1/+1
2007-03-24Applying Randomskk's patchesAdam Frisby1-1/+43
2007-03-23Fixed it so that a Avatar update shouldn't be sent every frame and none shoul...MW1-0/+1
2007-03-22brought zircon branch into trunkgareth1-21/+26
2007-03-10A PhysX physics plugin (that actually uses physX now but currently only works...MW1-3/+6
2007-03-08Primitive's shape and scale are now saved into database and reloaded.MW1-2/+13
2007-03-08Another attemp to fix the Session Logout bugMW1-19/+96
2007-03-07Primitives movement and rotation updates are now sent to all clientsMW1-1/+0