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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim.RegionServer
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world
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World.PacketHandlers.cs
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2007-05-24
Some more code refactoring, plus a restructuring of the directories so that t...
MW
1
-257
/
+0
2007-05-24
* Reduced effect of terraforming brushes by 1000%.
Adam Frisby
1
-4
/
+4
2007-05-22
More refactoring.
MW
1
-0
/
+14
2007-05-21
More work on adding Events to ClientView (and registering to handle those eve...
MW
1
-36
/
+62
2007-05-21
Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ,...
MW
1
-40
/
+16
2007-05-17
More OO and abstract goodness for Gareth to drool over. Cleaned up the World ...
MW
1
-0
/
+1
2007-05-16
* here goes nothing...
lbsa71
1
-1
/
+1
2007-05-16
* removed unused new-login.dat
lbsa71
1
-14
/
+25
2007-05-16
started to refactor startup code and to move udp server code out to its own c...
MW
1
-0
/
+0
2007-05-13
Changed to slightly better textures for the map: a blue one for the sea and o...
MW
1
-1
/
+1
2007-05-13
Added very basic support for maps (likely to only work in sandbox mode due to...
MW
1
-4
/
+26
2007-05-12
93 warnings in the compiler, 93 warnings appear, you fix one up, create two m...
Adam Frisby
1
-1
/
+1
2007-04-25
updated to use lastest version of libsl but is currently broke when using SL ...
MW
1
-3
/
+28
2007-04-25
Small clean up of files and directories
MW
1
-1
/
+1
2007-04-06
**BREAKING CHANGE** Changing the way terrain is stored and used internally.
Adam Frisby
1
-22
/
+4
2007-04-04
Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now.
MW
1
-0
/
+200