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path: root/OpenSim.RegionServer/world/Primitive2.cs (follow)
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* Some more code refactoring, plus a restructuring of the directories so that ↵MW2007-05-241-491/+0
| | | | the Grid servers can be a separate solution to the region server.
* Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ↵MW2007-05-211-8/+19
| | | | , switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me.
* * minor refactoring for readability (and to lessen greed)lbsa712007-05-211-2/+2
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* Added very basic support for maps (likely to only work in sandbox mode due ↵MW2007-05-131-3/+19
| | | | to the non functioning remote asset server), also currently just uses textures that we already had added to the asset server (this is the first thing that needs fixing)
* Increased the flying speed MW2007-05-121-0/+5
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* finally some time to do some more work on the primitive2 ↵MW2007-05-111-68/+65
| | | | refactor/rewrite/bugfix.
* fixed the VS 2005 solution/ project files.MW2007-04-301-0/+34
| | | | | and a couple of other small changes
* updated to use lastest version of libsl but is currently broke when using SL ↵MW2007-04-251-1/+1
| | | | viewer 1.15.02, due to big changes in the message templates.
* Small clean up of files and directoriesMW2007-04-251-1/+1
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* * Replaced GridHTTPServer and UserHTTPServer with BaseHttpServerlbsa712007-04-111-1/+0
| | | | | | * Now dumping default value in config. *
* very very few changes, but just commiting so that svn it upto date with my ↵MW2007-04-061-1/+1
| | | | local version. And also to keep robl^ happy that a commit has been made.
* more work on Primitive2MW2007-04-041-23/+132
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* Split Avatar class into three partial classes (hopefully will make it easier ↵MW2007-04-041-0/+66
| | | | to work on)
* Seems that I didn't actually include the Primitive2.cs file in the earlier ↵MW2007-04-041-0/+254
commit.