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path: root/OpenSim.RegionServer/world/AvatarAnimations.cs (follow)
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* Split Avatar class into three partial classes (hopefully will make it easier ↵MW2007-04-041-3/+1
| | | | to work on)
* Fixed it so that a Avatar update shouldn't be sent every frame and none ↵MW2007-03-231-0/+165
should be sent when not moving. Fixed the problem with sometimes Avatar Animations being updated every frame. New Asset uploads should now appear in the inventory all the time. Moved Animation names/ LLUUIDs to their own class (AvatarAnimations)