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path: root/OpenSim.RegionServer/world/Avatar.cs (unfollow)
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2007-04-06**BREAKING CHANGE** Changing the way terrain is stored and used internally.Adam Frisby1-2/+2
2007-04-04Split Avatar class into three partial classes (hopefully will make it easier ...MW1-283/+4
2007-04-03* Extended Script API with GetRandomAvatarlbsa711-22/+3
2007-03-30Some very basic terraforming, can raise and lower the terrain, but currently ...MW1-1/+1
2007-03-28RIP OpenSimRoot. (removed)MW1-9/+45
2007-03-27* revert the revert - begin the beguinelbsa711-15/+24
2007-03-27* Reverting todays work. It was worth a try.lbsa711-24/+15
2007-03-27* Continued refactoring away OpenSimRoot - now it's down to the final 2.lbsa711-15/+24
2007-03-26preparing to add full clothes/body part support. MW1-14/+47
2007-03-23Added Fly animationMW1-4/+21
2007-03-23Fixed it so that a Avatar update shouldn't be sent every frame and none shoul...MW1-185/+59
2007-03-23Fixed the "doh!" bug with animations (hint - sending a stand animation for wa...gareth1-1/+1
2007-03-23Added initial (buggy) support for animationsgareth1-4/+34
2007-03-23Added LoadAnims()gareth1-2/+151
2007-03-22brought zircon branch into trunkgareth1-0/+501