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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim.RegionServer
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Avatar.cs
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2007-04-06
**BREAKING CHANGE** Changing the way terrain is stored and used internally.
Adam Frisby
1
-2
/
+2
2007-04-04
Split Avatar class into three partial classes (hopefully will make it easier ...
MW
1
-283
/
+4
2007-04-03
* Extended Script API with GetRandomAvatar
lbsa71
1
-22
/
+3
2007-03-30
Some very basic terraforming, can raise and lower the terrain, but currently ...
MW
1
-1
/
+1
2007-03-28
RIP OpenSimRoot. (removed)
MW
1
-9
/
+45
2007-03-27
* revert the revert - begin the beguine
lbsa71
1
-15
/
+24
2007-03-27
* Reverting todays work. It was worth a try.
lbsa71
1
-24
/
+15
2007-03-27
* Continued refactoring away OpenSimRoot - now it's down to the final 2.
lbsa71
1
-15
/
+24
2007-03-26
preparing to add full clothes/body part support.
MW
1
-14
/
+47
2007-03-23
Added Fly animation
MW
1
-4
/
+21
2007-03-23
Fixed it so that a Avatar update shouldn't be sent every frame and none shoul...
MW
1
-185
/
+59
2007-03-23
Fixed the "doh!" bug with animations (hint - sending a stand animation for wa...
gareth
1
-1
/
+1
2007-03-23
Added initial (buggy) support for animations
gareth
1
-4
/
+34
2007-03-23
Added LoadAnims()
gareth
1
-2
/
+151
2007-03-22
brought zircon branch into trunk
gareth
1
-0
/
+501