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path: root/OpenSim.RegionServer/SimClient.cs (unfollow)
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2007-05-14moved the EnableNeighbours code to after the client has completed the move to...MW1-0/+41
2007-05-13Changed to slightly better textures for the map: a blue one for the sea and o...MW1-1/+1
2007-05-13Added very basic support for maps (likely to only work in sandbox mode due to...MW1-2/+33
2007-05-1293 warnings in the compiler, 93 warnings appear, you fix one up, create two m...Adam Frisby1-14/+14
2007-05-11Added landmark asset creation.morphw1-12/+36
2007-04-25updated to use lastest version of libsl but is currently broke when using SL ...MW1-4/+4
2007-04-25Small clean up of files and directoriesMW1-1/+1
2007-04-22Needs testing.Adam Frisby1-1/+2
2007-04-22SimClient: Added Try/Catch over block of code which is triggering an exceptio...Adam Frisby1-1/+11
2007-04-22Bumped avatar entry height to 15m above ground rather than the old 1m above g...Adam Frisby1-1/+1
2007-04-17Yet another command line option (really need to get all these moved into a co...MW1-1/+0
2007-04-17Hopefully undid the murder I committed in the last commitMW1-1/+3
2007-04-17A few fixes and stopped sim crossing being attempted in sandbox modeMW1-137/+156
2007-04-17Created skeleton SimComms.cs for sim<->sim UDP circuitsgareth1-4/+19
2007-04-17Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be...gareth1-7/+107
2007-04-15W00t! multiple sims!gareth1-13/+19
2007-04-10(no commit message)MW1-18/+18
2007-04-10Avatar now stands still and does the normal animation stuffgareth1-1/+10
2007-04-04Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now.MW1-3/+4
2007-04-04Started to clean up/ rewrite Primitive class , currently the new version is c...MW1-17/+26
2007-04-03Another temporary bug fix attempt, this time for the packet overflow problem,...MW1-7/+11
2007-04-03Added easier way to add "scripts" to prims: to add Libsa71's test script, cre...MW1-0/+26
2007-04-03Limited (hacked) object linking. Note: once you have linked a set of prims to...MW1-2/+25
2007-04-01More cleaning up of SimClient and packet handlingMW1-51/+47
2007-04-01Moved more packet types to handlersMW1-107/+69
2007-04-01More work on adding Packets handlers and tested the first handler. MW1-78/+63
2007-03-31Added Packet handlers to SimClient MW1-353/+401
2007-03-31Can now Rez and DeRez objects (take to and from inventory).MW1-2/+62
2007-03-31(no commit message)MW1-10/+18
2007-03-30Some very basic terraforming, can raise and lower the terrain, but currently ...MW1-0/+32
2007-03-30(no commit message)MW1-2/+1
2007-03-30Clothing now seems to work (though there are likely to still be some problems)MW1-1/+21
2007-03-30Removed a few comments sent to the consoleMW1-4/+2
2007-03-30Should now be able to create and edit NotecardsMW1-0/+25
2007-03-29When you change the name of a inventory item, it should no longer revert afte...MW1-3/+7
2007-03-29Fixed so Inventory structure is correct after a log out and re-login (in Sand...MW1-1/+8
2007-03-28After hours of searching for a bug, it works - User accounts in sandbox mode,...MW1-7/+41
2007-03-28RIP OpenSimRoot. (removed)MW1-3/+3
2007-03-27* revert the revert - begin the beguinelbsa711-41/+58
2007-03-27* Reverting todays work. It was worth a try.lbsa711-58/+41
2007-03-27* Introduced BaseHttpServer (doing nothing at the moment)lbsa711-41/+58
2007-03-27* Now there's one Console class, and instead the apps responds to cmd's and s...lbsa711-1/+1
2007-03-26(no commit message)MW1-1/+1
2007-03-26preparing to add full clothes/body part support. MW1-3/+11
2007-03-26Added a very very very basic Web front end for admin use - ready to be used i...MW1-3/+15
2007-03-25Hopefully fixed the texture uploading and the crashing when a prim with a upl...MW1-8/+8
2007-03-25You want large textures, you shall have! - Xfer system now working for large ...MW1-13/+48
2007-03-24Applying Randomskk's patchesAdam Frisby1-0/+4
2007-03-23Fixed it so that a Avatar update shouldn't be sent every frame and none shoul...MW1-5/+2
2007-03-22brought zircon branch into trunkgareth1-0/+621