Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | * deleted bin directories | lbsa71 | 2007-05-08 | 1 | -79/+79 |
| | | | | | | * ignored bin directories * regenerated nant files | ||||
* | Merged 0.1-prestable back into trunk :( | gareth | 2007-05-07 | 1 | -0/+1 |
| | |||||
* | Cleaned up Adam's mess | gareth | 2007-05-05 | 1 | -1/+0 |
| | |||||
* | Copied gridserver ready to convert to asset server | gareth | 2007-04-29 | 1 | -79/+79 |
| | | | | | | I'M THAT NUTS!!!!!!!! | ||||
* | updated to use lastest version of libsl but is currently broke when using SL ↵ | MW | 2007-04-25 | 1 | -0/+1 |
| | | | | viewer 1.15.02, due to big changes in the message templates. | ||||
* | Small clean up of files and directories | MW | 2007-04-25 | 1 | -5/+0 |
| | |||||
* | === Dedicated to Jesse. === | lbsa71 | 2007-04-22 | 1 | -83/+83 |
| | | | | | | * Deleted empty directory | ||||
* | Added OpenGridProtocol class - start of the new TCP-based intersim protocol, ↵ | gareth | 2007-04-21 | 1 | -83/+83 |
| | | | | | | | | | very basic skeleton First commit since we lost JesseMalt - Dedicated to their memory | ||||
* | Changed so that a bin\ScriptEngines\ directory will be searched for ↵ | MW | 2007-04-11 | 1 | -82/+83 |
| | | | | | | | scripting Engines. Added the work in progress JVM scripting engine. | ||||
* | Added POST handler for /sims/ in the grid server | gareth | 2007-04-11 | 1 | -82/+82 |
| | | | | | | | | | Removed asset/user config in grid mode in the region server Added "create user" command in the user server console Begun buggy code to send sim details to the grid at startup Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments | ||||
* | * built binaries, pdb's and user files should not be under version control. | lbsa71 | 2007-04-11 | 1 | -82/+82 |
| | | | | | | | * updated vs2005 and nant targets * added some build files * ignored some binaries, pdb's and user files | ||||
* | Fixed "teh bug" | gareth | 2007-04-10 | 1 | -81/+82 |
| | |||||
* | Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now. | MW | 2007-04-04 | 1 | -0/+1 |
| | | | | | Split World class into two partial classes | ||||
* | Split Avatar class into three partial classes (hopefully will make it easier ↵ | MW | 2007-04-04 | 1 | -0/+2 |
| | | | | to work on) | ||||
* | * Added Primitive2 to vs2005 solution (again) | lbsa71 | 2007-04-04 | 1 | -0/+1 |
| | |||||
* | * Added Primitive2 to vs2005 solution | lbsa71 | 2007-04-04 | 1 | -77/+77 |
| | | | | | * Apparently, Prebuild thinks DEBUG should be in there. | ||||
* | Finished initial sim<>Grid login (kinda) | gareth | 2007-04-03 | 1 | -77/+77 |
| | | | | | | | Can login but no config data sent/updated yet | ||||
* | * The world can not contain ScriptFactories that creates unique instances of ↵ | lbsa71 | 2007-04-03 | 1 | -0/+2 |
| | | | | | | | | scripts for entities. * Created Scripts folder to house trusted Scripts * The test script now lives in Scripts/FollowRandomAvatar.cs | ||||
* | * Extended Script API with GetRandomAvatar | lbsa71 | 2007-04-03 | 1 | -0/+1 |
| | | | | | | | * The script will now get a IScriptEntity to it's host object with get/sets * The script gets a IScriptReadnlyEntity interface to entities other than the host object. * the test script now follows a random avatar. | ||||
* | * Script prototype | lbsa71 | 2007-04-03 | 1 | -0/+3 |
| | |||||
* | OpenSim no longer uses OpenSim.Config.SimConfigDb4o, it now uses ↵ | MW | 2007-04-02 | 1 | -0/+2 |
| | | | | OpenSim.GenericConfig.Xml (or a class implementing IGenericConfig). | ||||
* | Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic ↵ | MW | 2007-04-02 | 1 | -69/+69 |
| | | | | configuration method, so that it is easier to load configuration data from a ogs server | ||||
* | Added new REST protocol (partially complete) | gareth | 2007-04-02 | 1 | -69/+69 |
| | | | | | | | | Made sim profiles load from DB Updated build files for grid server Added sim login | ||||
* | More refactoring | MW | 2007-04-01 | 1 | -0/+1 |
| | |||||
* | * Moved LoginServer and LocalUserProfileManager to OpenSim.Servers | lbsa71 | 2007-03-29 | 1 | -2/+0 |
| | |||||
* | Added lbsa71's http server changes. | MW | 2007-03-29 | 1 | -3/+0 |
| | | | | | | So it now has a single http listener that passes incoming requests to the correct handler. This means that logins (in sandbox mode) now go through this listener, which for now is listening on the port you set in startup (default 9000). (This needs changing so that the http listener and udp server are not using the same port) | ||||
* | After hours of searching for a bug, it works - User accounts in sandbox ↵ | MW | 2007-03-28 | 1 | -1/+0 |
| | | | | | | | mode, currently they are not persistent between restarts (ie restarting opensim.exe) but should be persistent between sessions (login/ logout). Use the -account command line arg to enable them and then create new accounts through the web interface | ||||
* | RIP OpenSimRoot. (removed) | MW | 2007-03-28 | 1 | -1/+2 |
| | | | | | | Merged most of the bug fixes etc in from LLdemo branch. Added the textures from that branch. | ||||
* | * revert the revert - begin the beguine | lbsa71 | 2007-03-27 | 1 | -3/+4 |
| | |||||
* | * Reverting todays work. It was worth a try. | lbsa71 | 2007-03-27 | 1 | -4/+3 |
| | |||||
* | * vaseline + duct-tape. | lbsa71 | 2007-03-27 | 1 | -1/+1 |
| | |||||
* | * Fixed yet another project ref fuck-up in Prebuild. | lbsa71 | 2007-03-27 | 1 | -4/+4 |
| | |||||
* | * Introduced BaseHttpServer (doing nothing at the moment) | lbsa71 | 2007-03-27 | 1 | -1/+2 |
| | | | | | * Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go. | ||||
* | Added REST-handler interface for the http server and changed the Admin Web ↵ | MW | 2007-03-27 | 1 | -0/+2 |
| | | | | front end to one. | ||||
* | * Now there's one Console class, and instead the apps responds to cmd's and ↵ | lbsa71 | 2007-03-27 | 1 | -69/+70 |
| | | | | | | | | | | | | show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice) | ||||
* | ODE plugin now can fly but sinks through ground when walking (?!!!??!??!) | gareth | 2007-03-27 | 1 | -69/+69 |
| | |||||
* | * Added Prebuild exe (just delete the old one) | lbsa71 | 2007-03-26 | 1 | -69/+69 |
| | | | | | * Reverted faulty build files | ||||
* | Fresh prebuild + nant sets | gareth | 2007-03-26 | 1 | -69/+69 |
| | |||||
* | * fixed buildfiles | lbsa71 | 2007-03-26 | 1 | -69/+69 |
| | |||||
* | Added -ode parameter | gareth | 2007-03-26 | 1 | -69/+69 |
| | | | | | | | Updated buildscripts (to fix ODE references) Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet) | ||||
* | (no commit message) | MW | 2007-03-25 | 1 | -4/+4 |
| | |||||
* | (no commit message) | MW | 2007-03-25 | 1 | -68/+69 |
| | |||||
* | Brought in the OGS user server into the main trunk (in a rather messy way) | gareth | 2007-03-24 | 1 | -68/+68 |
| | |||||
* | * Added separate exe project | lbsa71 | 2007-03-24 | 1 | -0/+68 |
* Prebuild exe is now built in /bin dir |