Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Now there's one Console class, and instead the apps responds to cmd's and ↵ | lbsa71 | 2007-03-27 | 1 | -4/+7 |
| | | | | | | | | | | | | show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice) | ||||
* | * fixed buildfiles | lbsa71 | 2007-03-26 | 1 | -4/+4 |
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* | * Hopefully it builds again... | lbsa71 | 2007-03-25 | 1 | -29/+24 |
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* | You want large textures, you shall have! - Xfer system now working for large ↵ | MW | 2007-03-25 | 1 | -17/+25 |
| | | | | | | | | | asset uploads Fixed the VS solution file. Now forwars ViewerEffect messages onto the other clients Renamed OpenSim.Framework/Inventory.cs to OpenSim.Framework/AgentInventory.cs | ||||
* | * Added separate exe project | lbsa71 | 2007-03-24 | 1 | -30/+36 |
| | | | | | * Prebuild exe is now built in /bin dir | ||||
* | Fixed VS solution file | MW | 2007-03-23 | 1 | -14/+20 |
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* | * Fixed so vs solution builds REgionServer as OpenSim.exe | lbsa71 | 2007-03-22 | 1 | -2/+1 |
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* | brought zircon branch into trunk | gareth | 2007-03-22 | 1 | -0/+169 |