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2007-05-22More refactoring.MW1-6/+4
2007-05-21More work on adding Events to ClientView (and registering to handle those eve...MW1-0/+21
2007-05-21Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ,...MW1-272/+31
2007-05-20Didn't want to get left behind in the number of commits, and hey it says ther...MW1-1/+0
2007-05-19Border crossing back to mostly working, still seems a problem in that you nee...MW1-2/+6
2007-05-17Hopefully everything is working againMW1-4/+4
2007-05-17Attempt 2MW1-2/+2
2007-05-17Attempt to fix trunk which someone broke <looks innocent>MW1-1/+3
2007-05-16a bit more refactoringMW1-0/+2
2007-05-16Quite big change to how Sessions/circuits are Authenticated. Seems to work ok...MW1-3/+3
2007-05-16Yet more cleanup/refactoringMW1-20/+32
2007-05-16More refactoring.MW1-421/+35
2007-05-15made QueItem a nested class in SimClient.MW1-0/+10
2007-05-15Added SimClientPacketHandlers.cs (moved the SimClient Packet handlers into it)MW1-137/+1
2007-05-15Turned SimClient into a partial class (and added SimClient(Grid), so that gri...MW1-123/+1
2007-05-15updated Build/project files to include the new projects and new files.MW1-2/+8
2007-05-15added processing for TeleportLocationRequest and TeleportLandmarkRequest. Lo...morphw1-1/+80
2007-05-14moved the EnableNeighbours code to after the client has completed the move to...MW1-0/+41
2007-05-13Changed to slightly better textures for the map: a blue one for the sea and o...MW1-1/+1
2007-05-13Added very basic support for maps (likely to only work in sandbox mode due to...MW1-2/+33
2007-05-1293 warnings in the compiler, 93 warnings appear, you fix one up, create two m...Adam Frisby1-14/+14
2007-05-11Added landmark asset creation.morphw1-12/+36
2007-04-25updated to use lastest version of libsl but is currently broke when using SL ...MW1-4/+4
2007-04-25Small clean up of files and directoriesMW1-1/+1
2007-04-22Needs testing.Adam Frisby1-1/+2
2007-04-22SimClient: Added Try/Catch over block of code which is triggering an exceptio...Adam Frisby1-1/+11
2007-04-22Bumped avatar entry height to 15m above ground rather than the old 1m above g...Adam Frisby1-1/+1
2007-04-17Yet another command line option (really need to get all these moved into a co...MW1-1/+0
2007-04-17Hopefully undid the murder I committed in the last commitMW1-1/+3
2007-04-17A few fixes and stopped sim crossing being attempted in sandbox modeMW1-137/+156
2007-04-17Created skeleton SimComms.cs for sim<->sim UDP circuitsgareth1-4/+19
2007-04-17Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be...gareth1-7/+107
2007-04-15W00t! multiple sims!gareth1-13/+19
2007-04-10(no commit message)MW1-18/+18
2007-04-10Avatar now stands still and does the normal animation stuffgareth1-1/+10
2007-04-04Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now.MW1-3/+4
2007-04-04Started to clean up/ rewrite Primitive class , currently the new version is c...MW1-17/+26
2007-04-03Another temporary bug fix attempt, this time for the packet overflow problem,...MW1-7/+11
2007-04-03Added easier way to add "scripts" to prims: to add Libsa71's test script, cre...MW1-0/+26
2007-04-03Limited (hacked) object linking. Note: once you have linked a set of prims to...MW1-2/+25
2007-04-01More cleaning up of SimClient and packet handlingMW1-51/+47
2007-04-01Moved more packet types to handlersMW1-107/+69
2007-04-01More work on adding Packets handlers and tested the first handler. MW1-78/+63
2007-03-31Added Packet handlers to SimClient MW1-353/+401
2007-03-31Can now Rez and DeRez objects (take to and from inventory).MW1-2/+62
2007-03-31(no commit message)MW1-10/+18
2007-03-30Some very basic terraforming, can raise and lower the terrain, but currently ...MW1-0/+32
2007-03-30(no commit message)MW1-2/+1
2007-03-30Clothing now seems to work (though there are likely to still be some problems)MW1-1/+21
2007-03-30Removed a few comments sent to the consoleMW1-4/+2