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* * The world can not contain ScriptFactories that creates unique instances of ↵lbsa712007-04-031-30/+2
| | | | | | | | scripts for entities. * Created Scripts folder to house trusted Scripts * The test script now lives in Scripts/FollowRandomAvatar.cs
* * Extended Script API with GetRandomAvatarlbsa712007-04-031-7/+14
| | | | | | | * The script will now get a IScriptEntity to it's host object with get/sets * The script gets a IScriptReadnlyEntity interface to entities other than the host object. * the test script now follows a random avatar.
* * Script prototypelbsa712007-04-031-26/+72
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* Temporary fix for the object taking bugMW2007-04-031-2/+2
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* Started to add a few features to the web front end that should be useful ↵MW2007-03-301-4/+43
| | | | | | | during debugging. First such feature is that you can see a list of any connected clients inventory.
* When you change the name of a inventory item, it should no longer revert ↵MW2007-03-291-1/+1
| | | | after a logout / login
* * Now the rest handlers try to match path as close as possibly, so it's ↵lbsa712007-03-291-7/+7
| | | | possible to add handlers for just a beginning of a path.
* * RestMethod now uses same pattern as XmlRpcMethodlbsa712007-03-291-111/+110
| | | | | | * Made /Admin use RestMethod * HttpServer is now a mini-webapp-server yay!
* Added lbsa71's http server changes. MW2007-03-293-263/+0
| | | | | | So it now has a single http listener that passes incoming requests to the correct handler. This means that logins (in sandbox mode) now go through this listener, which for now is listening on the port you set in startup (default 9000). (This needs changing so that the http listener and udp server are not using the same port)
* After hours of searching for a bug, it works - User accounts in sandbox ↵MW2007-03-281-3/+30
| | | | | | | mode, currently they are not persistent between restarts (ie restarting opensim.exe) but should be persistent between sessions (login/ logout). Use the -account command line arg to enable them and then create new accounts through the web interface
* RIP OpenSimRoot. (removed)MW2007-03-282-4/+36
| | | | | | Merged most of the bug fixes etc in from LLdemo branch. Added the textures from that branch.
* * revert the revert - begin the beguinelbsa712007-03-272-22/+30
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* * Reverting todays work. It was worth a try.lbsa712007-03-272-30/+22
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* * Continued refactoring away OpenSimRoot - now it's down to the final 2.lbsa712007-03-271-4/+7
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* * Introduced BaseHttpServer (doing nothing at the moment)lbsa712007-03-271-18/+23
| | | | | * Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
* Added REST-handler interface for the http server and changed the Admin Web ↵MW2007-03-273-147/+205
| | | | front end to one.
* preparing to add full clothes/body part support. MW2007-03-261-69/+74
| | | | | | | | Currently you can: now create new body parts and clothes. edit those clothes and wear them. But currently you will not see most of the edited effects on your own avatar, although often other clients will see those changes on your avatar.
* Added a very very very basic Web front end for admin use - ready to be used ↵MW2007-03-261-7/+159
| | | | in sandbox mode for adding new accounts.
* brought zircon branch into trunkgareth2007-03-221-0/+175