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* Hopefully fixed the texture uploading and the crashing when a prim with a ↵MW2007-03-252-9/+15
| | | | uploaded texture on it is moved.
* You want large textures, you shall have! - Xfer system now working for large ↵MW2007-03-252-49/+57
| | | | | | | | | asset uploads Fixed the VS solution file. Now forwars ViewerEffect messages onto the other clients Renamed OpenSim.Framework/Inventory.cs to OpenSim.Framework/AgentInventory.cs
* Fixed it so that a Avatar update shouldn't be sent every frame and none ↵MW2007-03-232-8/+37
| | | | | | | | | should be sent when not moving. Fixed the problem with sometimes Avatar Animations being updated every frame. New Asset uploads should now appear in the inventory all the time. Moved Animation names/ LLUUIDs to their own class (AvatarAnimations)
* brought zircon branch into trunkgareth2007-03-222-0/+788