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path: root/OpenSim.RegionServer/AgentAssetUpload.cs (follow)
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* Hopefully fixed the texture uploading and the crashing when a prim with a ↵MW2007-03-251-4/+2
| | | | uploaded texture on it is moved.
* You want large textures, you shall have! - Xfer system now working for large ↵MW2007-03-251-0/+212
asset uploads Fixed the VS solution file. Now forwars ViewerEffect messages onto the other clients Renamed OpenSim.Framework/Inventory.cs to OpenSim.Framework/AgentInventory.cs