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2007-05-13Added skeleton master service managergareth4-175/+175
2007-05-12Only 193 warnings to go!Adam Frisby2-8/+9
2007-05-08* deleted bin directorieslbsa714-175/+175
* ignored bin directories * regenerated nant files
2007-04-29Copied gridserver ready to convert to asset servergareth4-175/+175
I'M THAT NUTS!!!!!!!!
2007-04-25updated to use lastest version of libsl but is currently broke when using SL ↵MW1-8/+8
viewer 1.15.02, due to big changes in the message templates.
2007-04-22=== Dedicated to Jesse. ===lbsa714-175/+175
* Deleted empty directory
2007-04-21Added OpenGridProtocol class - start of the new TCP-based intersim protocol, ↵gareth4-175/+175
very basic skeleton First commit since we lost JesseMalt - Dedicated to their memory
2007-04-17Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to ↵gareth1-2/+10
be fixed soon) Fixed sandbox mode fully Scrapped former XML-RPC expect_user call for sim crossings Sim client thread can upgrade/downgrade between full and child agent dynamically
2007-04-11* Replaced GridHTTPServer and UserHTTPServer with BaseHttpServerlbsa711-1/+1
* Now dumping default value in config. *
2007-04-11Changed so that a bin\ScriptEngines\ directory will be searched for ↵MW4-175/+175
scripting Engines. Added the work in progress JVM scripting engine.
2007-04-11Added POST handler for /sims/ in the grid servergareth4-175/+175
Removed asset/user config in grid mode in the region server Added "create user" command in the user server console Begun buggy code to send sim details to the grid at startup Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments
2007-04-11* built binaries, pdb's and user files should not be under version control.lbsa714-175/+175
* updated vs2005 and nant targets * added some build files * ignored some binaries, pdb's and user files
2007-04-10Fixed "teh bug"gareth4-175/+175
2007-04-06Now back to compiling, just no terrain generation at the momentMW3-4/+4
2007-04-06**BREAKING CHANGE** Changing the way terrain is stored and used internally.Adam Frisby3-4/+4
2007-04-04* Added Primitive2 to vs2005 solutionlbsa714-175/+175
* Apparently, Prebuild thinks DEBUG should be in there.
2007-04-03Finished initial sim<>Grid login (kinda)gareth4-175/+175
Can login but no config data sent/updated yet
2007-04-02Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic ↵MW4-175/+175
configuration method, so that it is easier to load configuration data from a ogs server
2007-04-02Moved database storage of the world map to the Db4LocalStorage so its in the ↵MW4-399/+399
same database as in world prims are stored.
2007-04-02Added OpenUser.Config projectgareth4-399/+399
2007-04-02Fixed VS2005 solution/project filesMW4-399/+399
2007-04-02Added new REST protocol (partially complete)gareth8-574/+574
Made sim profiles load from DB Updated build files for grid server Added sim login
2007-03-30Done some fixes to the ODE plugin, but its still not working correctly, ↵MW1-379/+409
believe that the terrain is rotated /placed wrongly.
2007-03-29* Naaw, -realphysx is too much to asklbsa714-9/+9
* Genning proj Guids from name hash, for great justice
2007-03-28RIP OpenSimRoot. (removed)MW4-14/+55
Merged most of the bug fixes etc in from LLdemo branch. Added the textures from that branch.
2007-03-27* revert the revert - begin the beguinelbsa718-12/+19
2007-03-27* Reverting todays work. It was worth a try.lbsa718-19/+12
2007-03-27* vaseline + duct-tape.lbsa715-10/+16
2007-03-27* Added OpenSim.Framework ref to phys mgrlbsa711-0/+1
2007-03-27* Fixed yet another project ref fuck-up in Prebuild.lbsa714-4/+4
2007-03-27* Introduced BaseHttpServer (doing nothing at the moment)lbsa714-8/+8
* Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
2007-03-27* Prebuild breaks nant build if project is empty. Quick fix : add dummy filelbsa714-8/+8
2007-03-27* Enabled the OpenSim.Servers projectlbsa714-8/+8
2007-03-27* Now there's one Console class, and instead the apps responds to cmd's and ↵lbsa719-186/+184
show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice)
2007-03-27Heightfield needs fixing, or i'll re-implement it (probably actually the ↵gareth1-2/+2
collisions stuff i'm not doing right) Why am I using SVN logs to talk? It's bedtime.......
2007-03-27ODE plugin now can fly but sinks through ground when walking (?!!!??!??!)gareth5-194/+224
2007-03-27Movement?gareth1-5/+6
2007-03-27ZOMG! CAPSULES AS BOUNDING VOLUMES!gareth1-7/+12
2007-03-26* Added Prebuild exe (just delete the old one)lbsa714-174/+174
* Reverted faulty build files
2007-03-26Fresh prebuild + nant setsgareth4-174/+174
2007-03-26* fixed buildfileslbsa718-182/+182
2007-03-26Added -ode parametergareth5-174/+175
Updated buildscripts (to fix ODE references) Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet)
2007-03-26Added height field building to ODE plugingareth1-2/+20
2007-03-25* Hopefully it builds again...lbsa714-6/+103
2007-03-25(no commit message)MW4-174/+174
2007-03-25Added skeleton ODE plugingareth3-0/+431
2007-03-24Brought in the OGS user server into the main trunk (in a rather messy way)gareth3-131/+131
2007-03-24* Added separate exe projectlbsa714-7/+7
* Prebuild exe is now built in /bin dir
2007-03-23* whoops - missing project...lbsa713-6/+6
2007-03-23* Hopefully got vs2005 target to gen refs correctlylbsa714-47/+38