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path: root/OpenSim.Physics/OdePlugin/OdePlugin.cs (follow)
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* Added RemoveAvatar() method to physics plugins, should be called on log out ↵MW2007-05-151-0/+5
| | | | (needs doing) and when downgrading a client to a child-avatar (should be working)
* * Replaced GridHTTPServer and UserHTTPServer with BaseHttpServerlbsa712007-04-111-1/+1
| | | | | | * Now dumping default value in config. *
* Now back to compiling, just no terrain generation at the momentMW2007-04-061-1/+1
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* **BREAKING CHANGE** Changing the way terrain is stored and used internally.Adam Frisby2007-04-061-1/+1
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* Done some fixes to the ODE plugin, but its still not working correctly, ↵MW2007-03-301-379/+409
| | | | believe that the terrain is rotated /placed wrongly.
* RIP OpenSimRoot. (removed)MW2007-03-281-0/+5
| | | | | | Merged most of the bug fixes etc in from LLdemo branch. Added the textures from that branch.
* Heightfield needs fixing, or i'll re-implement it (probably actually the ↵gareth2007-03-271-2/+2
| | | | | | | | collisions stuff i'm not doing right) Why am I using SVN logs to talk? It's bedtime.......
* ODE plugin now can fly but sinks through ground when walking (?!!!??!??!)gareth2007-03-271-20/+50
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* Movement?gareth2007-03-271-5/+6
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* ZOMG! CAPSULES AS BOUNDING VOLUMES!gareth2007-03-271-7/+12
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* Added -ode parametergareth2007-03-261-0/+1
| | | | | | | Updated buildscripts (to fix ODE references) Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet)
* Added height field building to ODE plugingareth2007-03-261-2/+20
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* Added skeleton ODE plugingareth2007-03-251-0/+357